phaser/v3/src
Richard Davey ac4f05bc6e Large Group refactor (which will break lots of examples)
Removed all of the Action helpers. It just bulks the class out and you can call them directly with Phaser.Actions anyway. Also added Pool support so you can now easily use a Group as an object pool, with fast recycling, creation, seeding and max sizes.
2017-11-13 23:32:14 +00:00
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actions Renamed GetPointsOnLine as it conflicts with the new GetPoints function. 2017-10-26 16:38:22 +01:00
animations JSDoc blocks added. 2017-10-13 12:12:59 +01:00
boot moved create method meant for instantiating global sound manager object form BaseSoundManager class to dedicated SoundManagerCreator class 2017-11-10 19:05:26 +01:00
cache changed cache key for storing audio data from sound to audio (see https://english.stackexchange.com/a/8425) 2017-11-10 18:51:19 +01:00
camera Tidying-up the namespace. 2017-10-11 17:06:13 +01:00
create Tidying-up the namespace. 2017-10-11 17:06:13 +01:00
curves Fix incorrect and unnecessary uses of closePath 2017-11-03 13:45:55 +01:00
device added a TODO to implement more accurate Web Audio support check 2017-11-09 14:43:56 +01:00
display BitmapMask WebGL Rendering Working 2017-11-13 14:21:34 -03:00
dom JSDocs added. 2017-10-12 15:09:52 +01:00
events Added optional scope to all event bindings 2017-11-07 17:05:51 +00:00
gameobjects Large Group refactor (which will break lots of examples) 2017-11-13 23:32:14 +00:00
geom Added Contains as a local method in geometry objects that support it 2017-10-29 21:46:23 +00:00
input Input area should use realWidth and realHeight 2017-11-07 14:55:33 +00:00
loader passing audio context to AudioFile constructor instead of sound manager 2017-11-13 13:19:07 +01:00
math Vector2.setToPolar implemented. 2017-11-09 15:32:43 +00:00
physics Exposed Arcade Physics in the namespace 2017-11-13 01:04:45 +00:00
polyfills removing URL polyfill 2017-10-11 17:10:02 +02:00
renderer Progress on Tilemap - can now link tileset images and create layers 2017-11-11 10:38:52 -06:00
scene UpdateList returns the child added and checks before insertion 2017-11-13 23:31:13 +00:00
sound added basic methods and properties to the BaseSoundManager class 2017-11-13 19:39:32 +01:00
structs Added new ProcessQueue struct for classes that need this pattern a lot 2017-11-09 23:55:59 +00:00
textures Removed logs. Added setTrim if frame requires it. 2017-11-03 13:16:51 +00:00
time Fixed a bug in the destroy method 2017-11-06 04:49:57 +00:00
tweens Tween.stop can now optionally seek to the strat or end of the tween 2017-11-07 15:08:34 +00:00
utils 3 new helpers for 'hasOwnProperty' checks 2017-10-30 02:22:39 +00:00
const.js Added Phaser.FOREVER, Phaser.BlendModes and Phaser.ScaleModes consts. 2017-08-02 17:06:27 +01:00
phaser.js Exposed Arcade Physics in the namespace 2017-11-13 01:04:45 +00:00