phaser/docs/Phaser.Math.html
2016-07-11 10:07:56 +01:00

11239 lines
No EOL
165 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<title>Phaser Class: Math</title>
<!--[if lt IE 9]>
<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
<![endif]-->
<link type="text/css" rel="stylesheet" href="styles/default.css">
<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
</head>
<body>
<div class="container-fluid">
<div class="navbar navbar-fixed-top navbar-inverse">
<div style="position: absolute; width: 143px; height: 31px; right: 10px; top: 10px; z-index: 1050"><a href="http://phaser.io"><img src="img/phaser.png" border="0" /></a></div>
<div class="navbar-inner">
<a class="brand" href="index.html">Phaser API</a>
<ul class="nav">
<li class="dropdown">
<a href="namespaces.list.html" class="dropdown-toggle" data-toggle="dropdown">Namespaces<b
class="caret"></b></a>
<ul class="dropdown-menu ">
<li class="class-depth-0">
<a href="Phaser.html">Phaser</a>
</li>
<li class="class-depth-0">
<a href="Phaser.KeyCode.html">KeyCode</a>
</li>
<li class="class-depth-0">
<a href="PIXI.html">PIXI</a>
</li>
</ul>
</li>
<li class="dropdown">
<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
class="caret"></b></a>
<ul class="dropdown-menu ">
<li class="class-depth-1">
<a href="Phaser.Animation.html">Animation</a>
</li>
<li class="class-depth-1">
<a href="Phaser.AnimationManager.html">AnimationManager</a>
</li>
<li class="class-depth-1">
<a href="Phaser.AnimationParser.html">AnimationParser</a>
</li>
<li class="class-depth-1">
<a href="Phaser.ArraySet.html">ArraySet</a>
</li>
<li class="class-depth-1">
<a href="Phaser.ArrayUtils.html">ArrayUtils</a>
</li>
<li class="class-depth-1">
<a href="Phaser.AudioSprite.html">AudioSprite</a>
</li>
<li class="class-depth-1">
<a href="Phaser.BitmapData.html">BitmapData</a>
</li>
<li class="class-depth-1">
<a href="Phaser.BitmapText.html">BitmapText</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Bullet.html">Bullet</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Button.html">Button</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Cache.html">Cache</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Camera.html">Camera</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Canvas.html">Canvas</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Circle.html">Circle</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Color.html">Color</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.Angle.html">Angle</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.Animation.html">Animation</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.AutoCull.html">AutoCull</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.Bounds.html">Bounds</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.BringToTop.html">BringToTop</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.Core.html">Core</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.Crop.html">Crop</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.Delta.html">Delta</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.Destroy.html">Destroy</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.FixedToCamera.html">FixedToCamera</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.Health.html">Health</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.InCamera.html">InCamera</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.InputEnabled.html">InputEnabled</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.InWorld.html">InWorld</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.LifeSpan.html">LifeSpan</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.LoadTexture.html">LoadTexture</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.Overlap.html">Overlap</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.PhysicsBody.html">PhysicsBody</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.Reset.html">Reset</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.ScaleMinMax.html">ScaleMinMax</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Component.Smoothed.html">Smoothed</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Create.html">Create</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Creature.html">Creature</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Device.html">Device</a>
</li>
<li class="class-depth-1">
<a href="Phaser.DeviceButton.html">DeviceButton</a>
</li>
<li class="class-depth-1">
<a href="Phaser.DOM.html">DOM</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Easing.html">Easing</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Easing.Back.html">Back</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Easing.Bounce.html">Bounce</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Easing.Circular.html">Circular</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Easing.Cubic.html">Cubic</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Easing.Elastic.html">Elastic</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Easing.Exponential.html">Exponential</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Easing.Linear.html">Linear</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Easing.Quadratic.html">Quadratic</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Easing.Quartic.html">Quartic</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Easing.Quintic.html">Quintic</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Ellipse.html">Ellipse</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Events.html">Events</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Filter.html">Filter</a>
</li>
<li class="class-depth-1">
<a href="Phaser.FlexGrid.html">FlexGrid</a>
</li>
<li class="class-depth-1">
<a href="Phaser.FlexLayer.html">FlexLayer</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Frame.html">Frame</a>
</li>
<li class="class-depth-1">
<a href="Phaser.FrameData.html">FrameData</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Game.html">Game</a>
</li>
<li class="class-depth-1">
<a href="Phaser.GameObjectCreator.html">GameObjectCreator</a>
</li>
<li class="class-depth-1">
<a href="Phaser.GameObjectFactory.html">GameObjectFactory</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Gamepad.html">Gamepad</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Graphics.html">Graphics</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Group.html">Group</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Image.html">Image</a>
</li>
<li class="class-depth-1">
<a href="Phaser.ImageCollection.html">ImageCollection</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Input.html">Input</a>
</li>
<li class="class-depth-1">
<a href="Phaser.InputHandler.html">InputHandler</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Key.html">Key</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Keyboard.html">Keyboard</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Line.html">Line</a>
</li>
<li class="class-depth-1">
<a href="Phaser.LinkedList.html">LinkedList</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Loader.html">Loader</a>
</li>
<li class="class-depth-1">
<a href="Phaser.LoaderParser.html">LoaderParser</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Math.html">Math</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Matrix.html">Matrix</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Mouse.html">Mouse</a>
</li>
<li class="class-depth-1">
<a href="Phaser.MSPointer.html">MSPointer</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Net.html">Net</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Particle.html">Particle</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Particles.html">Particles</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Particles.Arcade.html">Arcade</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Physics.html">Physics</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Physics.Arcade.html">Arcade</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.Arcade.Body.html">Body</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.Arcade.TilemapCollision.html">TilemapCollision</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Physics.Ninja.html">Ninja</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.Ninja.AABB.html">AABB</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.Ninja.Body.html">Body</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.Ninja.Circle.html">Circle</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.Ninja.Tile.html">Tile</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Physics.P2.html">P2</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.Body.html">Body</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.BodyDebug.html">BodyDebug</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.ContactMaterial.html">ContactMaterial</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.DistanceConstraint.html">DistanceConstraint</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.FixtureList.html">FixtureList</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.GearConstraint.html">GearConstraint</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.InversePointProxy.html">InversePointProxy</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.LockConstraint.html">LockConstraint</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.Material.html">Material</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.PointProxy.html">PointProxy</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.PrismaticConstraint.html">PrismaticConstraint</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.RevoluteConstraint.html">RevoluteConstraint</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.RotationalSpring.html">RotationalSpring</a>
</li>
<li class="class-depth-3">
<a href="Phaser.Physics.P2.Spring.html">Spring</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Plugin.html">Plugin</a>
</li>
<li class="class-depth-1">
<a href="Phaser.PluginManager.html">PluginManager</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Point.html">Point</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Pointer.html">Pointer</a>
</li>
<li class="class-depth-1">
<a href="Phaser.PointerMode.html">PointerMode</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Polygon.html">Polygon</a>
</li>
<li class="class-depth-1">
<a href="Phaser.QuadTree.html">QuadTree</a>
</li>
<li class="class-depth-1">
<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Rectangle.html">Rectangle</a>
</li>
<li class="class-depth-1">
<a href="Phaser.RenderTexture.html">RenderTexture</a>
</li>
<li class="class-depth-1">
<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
</li>
<li class="class-depth-1">
<a href="Phaser.RetroFont.html">RetroFont</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Rope.html">Rope</a>
</li>
<li class="class-depth-1">
<a href="Phaser.RoundedRectangle.html">RoundedRectangle</a>
</li>
<li class="class-depth-1">
<a href="Phaser.ScaleManager.html">ScaleManager</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Signal.html">Signal</a>
</li>
<li class="class-depth-1">
<a href="Phaser.SignalBinding.html">SignalBinding</a>
</li>
<li class="class-depth-1">
<a href="Phaser.SinglePad.html">SinglePad</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Sound.html">Sound</a>
</li>
<li class="class-depth-1">
<a href="Phaser.SoundManager.html">SoundManager</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Sprite.html">Sprite</a>
</li>
<li class="class-depth-1">
<a href="Phaser.SpriteBatch.html">SpriteBatch</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Stage.html">Stage</a>
</li>
<li class="class-depth-1">
<a href="Phaser.State.html">State</a>
</li>
<li class="class-depth-1">
<a href="Phaser.StateManager.html">StateManager</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Text.html">Text</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Tile.html">Tile</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Tilemap.html">Tilemap</a>
</li>
<li class="class-depth-1">
<a href="Phaser.TilemapLayer.html">TilemapLayer</a>
</li>
<li class="class-depth-1">
<a href="Phaser.TilemapParser.html">TilemapParser</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Tileset.html">Tileset</a>
</li>
<li class="class-depth-1">
<a href="Phaser.TileSprite.html">TileSprite</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Time.html">Time</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Timer.html">Timer</a>
</li>
<li class="class-depth-1">
<a href="Phaser.TimerEvent.html">TimerEvent</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Touch.html">Touch</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Tween.html">Tween</a>
</li>
<li class="class-depth-1">
<a href="Phaser.TweenData.html">TweenData</a>
</li>
<li class="class-depth-1">
<a href="Phaser.TweenManager.html">TweenManager</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Utils.html">Utils</a>
</li>
<li class="class-depth-2">
<a href="Phaser.Utils.Debug.html">Debug</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Video.html">Video</a>
</li>
<li class="class-depth-1">
<a href="Phaser.Weapon.html">Weapon</a>
</li>
<li class="class-depth-1">
<a href="Phaser.World.html">World</a>
</li>
<li class="class-depth-1">
<a href="PIXI.AbstractFilter.html">AbstractFilter</a>
</li>
<li class="class-depth-1">
<a href="PIXI.BaseTexture.html">BaseTexture</a>
</li>
<li class="class-depth-1">
<a href="PIXI.CanvasBuffer.html">CanvasBuffer</a>
</li>
<li class="class-depth-1">
<a href="PIXI.CanvasGraphics.html">CanvasGraphics</a>
</li>
<li class="class-depth-1">
<a href="PIXI.CanvasMaskManager.html">CanvasMaskManager</a>
</li>
<li class="class-depth-1">
<a href="PIXI.CanvasPool.html">CanvasPool</a>
</li>
<li class="class-depth-1">
<a href="PIXI.CanvasRenderer.html">CanvasRenderer</a>
</li>
<li class="class-depth-1">
<a href="PIXI.CanvasTinter.html">CanvasTinter</a>
</li>
<li class="class-depth-1">
<a href="PIXI.ComplexPrimitiveShader.html">ComplexPrimitiveShader</a>
</li>
<li class="class-depth-1">
<a href="PIXI.DisplayObjectContainer.html">DisplayObjectContainer</a>
</li>
<li class="class-depth-1">
<a href="PIXI.EarCut.html">EarCut</a>
</li>
<li class="class-depth-1">
<a href="PIXI.Event.html">Event</a>
</li>
<li class="class-depth-1">
<a href="PIXI.EventTarget.html">EventTarget</a>
</li>
<li class="class-depth-1">
<a href="PIXI.FilterTexture.html">FilterTexture</a>
</li>
<li class="class-depth-1">
<a href="PIXI.Graphics.html">Graphics</a>
</li>
<li class="class-depth-1">
<a href="PIXI.GraphicsData.html">GraphicsData</a>
</li>
<li class="class-depth-1">
<a href="PIXI.PIXI.html">PIXI</a>
</li>
<li class="class-depth-2">
<a href="PIXI.PIXI.DisplayObject.html">DisplayObject</a>
</li>
<li class="class-depth-1">
<a href="PIXI.PixiFastShader.html">PixiFastShader</a>
</li>
<li class="class-depth-1">
<a href="PIXI.PixiShader.html">PixiShader</a>
</li>
<li class="class-depth-1">
<a href="PIXI.PolyK.html">PolyK</a>
</li>
<li class="class-depth-1">
<a href="PIXI.PrimitiveShader.html">PrimitiveShader</a>
</li>
<li class="class-depth-1">
<a href="PIXI.RenderTexture.html">RenderTexture</a>
</li>
<li class="class-depth-1">
<a href="PIXI.Rope.html">Rope</a>
</li>
<li class="class-depth-1">
<a href="PIXI.Sprite.html">Sprite</a>
</li>
<li class="class-depth-1">
<a href="PIXI.SpriteBatch.html">SpriteBatch</a>
</li>
<li class="class-depth-1">
<a href="PIXI.Strip.html">Strip</a>
</li>
<li class="class-depth-1">
<a href="PIXI.StripShader.html">StripShader</a>
</li>
<li class="class-depth-1">
<a href="PIXI.Texture.html">Texture</a>
</li>
<li class="class-depth-1">
<a href="PIXI.TilingSprite.html">TilingSprite</a>
</li>
<li class="class-depth-1">
<a href="PIXI.WebGLBlendModeManager.html">WebGLBlendModeManager</a>
</li>
<li class="class-depth-1">
<a href="PIXI.WebGLFastSpriteBatch.html">WebGLFastSpriteBatch</a>
</li>
<li class="class-depth-1">
<a href="PIXI.WebGLFilterManager.html">WebGLFilterManager</a>
</li>
<li class="class-depth-1">
<a href="PIXI.WebGLRenderer.html">WebGLRenderer</a>
</li>
</ul>
</li>
<li class="dropdown">
<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
class="caret"></b></a>
<ul class="dropdown-menu ">
<li class="class-depth-0">
<a href="global.html#ANGLE_DOWN">ANGLE_DOWN</a>
</li>
<li class="class-depth-0">
<a href="global.html#ANGLE_LEFT">ANGLE_LEFT</a>
</li>
<li class="class-depth-0">
<a href="global.html#ANGLE_NORTH_EAST">ANGLE_NORTH_EAST</a>
</li>
<li class="class-depth-0">
<a href="global.html#ANGLE_NORTH_WEST">ANGLE_NORTH_WEST</a>
</li>
<li class="class-depth-0">
<a href="global.html#ANGLE_RIGHT">ANGLE_RIGHT</a>
</li>
<li class="class-depth-0">
<a href="global.html#ANGLE_SOUTH_EAST">ANGLE_SOUTH_EAST</a>
</li>
<li class="class-depth-0">
<a href="global.html#ANGLE_SOUTH_WEST">ANGLE_SOUTH_WEST</a>
</li>
<li class="class-depth-0">
<a href="global.html#ANGLE_UP">ANGLE_UP</a>
</li>
<li class="class-depth-0">
<a href="global.html#AUTO">AUTO</a>
</li>
<li class="class-depth-0">
<a href="global.html#BITMAPDATA">BITMAPDATA</a>
</li>
<li class="class-depth-0">
<a href="global.html#BITMAPTEXT">BITMAPTEXT</a>
</li>
<li class="class-depth-0">
<a href="global.html#blendModes">blendModes</a>
</li>
<li class="class-depth-0">
<a href="global.html#BOTTOM_CENTER">BOTTOM_CENTER</a>
</li>
<li class="class-depth-0">
<a href="global.html#BOTTOM_LEFT">BOTTOM_LEFT</a>
</li>
<li class="class-depth-0">
<a href="global.html#BOTTOM_RIGHT">BOTTOM_RIGHT</a>
</li>
<li class="class-depth-0">
<a href="global.html#BUTTON">BUTTON</a>
</li>
<li class="class-depth-0">
<a href="global.html#CANVAS">CANVAS</a>
</li>
<li class="class-depth-0">
<a href="global.html#CANVAS_FILTER">CANVAS_FILTER</a>
</li>
<li class="class-depth-0">
<a href="global.html#CENTER">CENTER</a>
</li>
<li class="class-depth-0">
<a href="global.html#CIRCLE">CIRCLE</a>
</li>
<li class="class-depth-0">
<a href="global.html#CREATURE">CREATURE</a>
</li>
<li class="class-depth-0">
<a href="global.html#displayList">displayList</a>
</li>
<li class="class-depth-0">
<a href="global.html#DOWN">DOWN</a>
</li>
<li class="class-depth-0">
<a href="global.html#ELLIPSE">ELLIPSE</a>
</li>
<li class="class-depth-0">
<a href="global.html#EMITTER">EMITTER</a>
</li>
<li class="class-depth-0">
<a href="global.html#GAMES">GAMES</a>
</li>
<li class="class-depth-0">
<a href="global.html#GRAPHICS">GRAPHICS</a>
</li>
<li class="class-depth-0">
<a href="global.html#GROUP">GROUP</a>
</li>
<li class="class-depth-0">
<a href="global.html#HEADLESS">HEADLESS</a>
</li>
<li class="class-depth-0">
<a href="global.html#HORIZONTAL">HORIZONTAL</a>
</li>
<li class="class-depth-0">
<a href="global.html#IMAGE">IMAGE</a>
</li>
<li class="class-depth-0">
<a href="global.html#intersectsRectangle">intersectsRectangle</a>
</li>
<li class="class-depth-0">
<a href="global.html#LANDSCAPE">LANDSCAPE</a>
</li>
<li class="class-depth-0">
<a href="global.html#LEFT">LEFT</a>
</li>
<li class="class-depth-0">
<a href="global.html#LEFT_BOTTOM">LEFT_BOTTOM</a>
</li>
<li class="class-depth-0">
<a href="global.html#LEFT_CENTER">LEFT_CENTER</a>
</li>
<li class="class-depth-0">
<a href="global.html#LEFT_TOP">LEFT_TOP</a>
</li>
<li class="class-depth-0">
<a href="global.html#LINE">LINE</a>
</li>
<li class="class-depth-0">
<a href="global.html#MATRIX">MATRIX</a>
</li>
<li class="class-depth-0">
<a href="global.html#NONE">NONE</a>
</li>
<li class="class-depth-0">
<a href="global.html#PENDING_ATLAS">PENDING_ATLAS</a>
</li>
<li class="class-depth-0">
<a href="global.html#POINT">POINT</a>
</li>
<li class="class-depth-0">
<a href="global.html#POINTER">POINTER</a>
</li>
<li class="class-depth-0">
<a href="global.html#POLYGON">POLYGON</a>
</li>
<li class="class-depth-0">
<a href="global.html#PORTRAIT">PORTRAIT</a>
</li>
<li class="class-depth-0">
<a href="global.html#RECTANGLE">RECTANGLE</a>
</li>
<li class="class-depth-0">
<a href="global.html#RENDERTEXTURE">RENDERTEXTURE</a>
</li>
<li class="class-depth-0">
<a href="global.html#RETROFONT">RETROFONT</a>
</li>
<li class="class-depth-0">
<a href="global.html#RIGHT">RIGHT</a>
</li>
<li class="class-depth-0">
<a href="global.html#RIGHT_BOTTOM">RIGHT_BOTTOM</a>
</li>
<li class="class-depth-0">
<a href="global.html#RIGHT_CENTER">RIGHT_CENTER</a>
</li>
<li class="class-depth-0">
<a href="global.html#RIGHT_TOP">RIGHT_TOP</a>
</li>
<li class="class-depth-0">
<a href="global.html#ROPE">ROPE</a>
</li>
<li class="class-depth-0">
<a href="global.html#ROUNDEDRECTANGLE">ROUNDEDRECTANGLE</a>
</li>
<li class="class-depth-0">
<a href="global.html#scaleModes">scaleModes</a>
</li>
<li class="class-depth-0">
<a href="global.html#SPRITE">SPRITE</a>
</li>
<li class="class-depth-0">
<a href="global.html#SPRITEBATCH">SPRITEBATCH</a>
</li>
<li class="class-depth-0">
<a href="global.html#TEXT">TEXT</a>
</li>
<li class="class-depth-0">
<a href="global.html#TILEMAP">TILEMAP</a>
</li>
<li class="class-depth-0">
<a href="global.html#TILEMAPLAYER">TILEMAPLAYER</a>
</li>
<li class="class-depth-0">
<a href="global.html#TILESPRITE">TILESPRITE</a>
</li>
<li class="class-depth-0">
<a href="global.html#TOP_CENTER">TOP_CENTER</a>
</li>
<li class="class-depth-0">
<a href="global.html#TOP_LEFT">TOP_LEFT</a>
</li>
<li class="class-depth-0">
<a href="global.html#TOP_RIGHT">TOP_RIGHT</a>
</li>
<li class="class-depth-0">
<a href="global.html#UP">UP</a>
</li>
<li class="class-depth-0">
<a href="global.html#VERSION">VERSION</a>
</li>
<li class="class-depth-0">
<a href="global.html#VERTICAL">VERTICAL</a>
</li>
<li class="class-depth-0">
<a href="global.html#VIDEO">VIDEO</a>
</li>
<li class="class-depth-0">
<a href="global.html#WEBGL">WEBGL</a>
</li>
<li class="class-depth-0">
<a href="global.html#WEBGL_FILTER">WEBGL_FILTER</a>
</li>
</ul>
</li>
<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Core<b class="caret"></b></a>
<ul class="dropdown-menu ">
<li class="class-depth-1"><a href="Phaser.Game.html">Game</a></li>
<li class="class-depth-1"><a href="Phaser.Group.html">Group</a></li>
<li class="class-depth-1"><a href="Phaser.World.html">World</a></li>
<li class="class-depth-1"><a href="Phaser.Loader.html">Loader</a></li>
<li class="class-depth-1"><a href="Phaser.Cache.html">Cache</a></li>
<li class="class-depth-1"><a href="Phaser.Time.html">Time</a></li>
<li class="class-depth-1"><a href="Phaser.Camera.html">Camera</a></li>
<li class="class-depth-1"><a href="Phaser.StateManager.html">State Manager</a></li>
<li class="class-depth-1"><a href="Phaser.TweenManager.html">Tween Manager</a></li>
<li class="class-depth-1"><a href="Phaser.SoundManager.html">Sound Manager</a></li>
<li class="class-depth-1"><a href="Phaser.Input.html">Input Manager</a></li>
<li class="class-depth-1"><a href="Phaser.ScaleManager.html">Scale Manager</a></li>
</ul>
</li>
<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Game Objects<b class="caret"></b></a>
<ul class="dropdown-menu ">
<li class="class-depth-1"><a href="Phaser.GameObjectFactory.html">Factory (game.add)</a></li>
<li class="class-depth-1"><a href="Phaser.GameObjectCreator.html">Creator (game.make)</a></li>
<li class="class-depth-1"><a href="Phaser.Sprite.html">Sprite</a></li>
<li class="class-depth-1"><a href="Phaser.Image.html">Image</a></li>
<li class="class-depth-1"><a href="Phaser.Sound.html">Sound</a></li>
<li class="class-depth-1"><a href="Phaser.Video.html">Video</a></li>
<li class="class-depth-1"><a href="Phaser.Particles.Arcade.Emitter.html">Particle Emitter</a></li>
<li class="class-depth-1"><a href="Phaser.Particle.html">Particle</a></li>
<li class="class-depth-1"><a href="Phaser.Text.html">Text</a></li>
<li class="class-depth-1"><a href="Phaser.Tween.html">Tween</a></li>
<li class="class-depth-1"><a href="Phaser.BitmapText.html">BitmapText</a></li>
<li class="class-depth-1"><a href="Phaser.Tilemap.html">Tilemap</a></li>
<li class="class-depth-1"><a href="Phaser.BitmapData.html">BitmapData</a></li>
<li class="class-depth-1"><a href="Phaser.RetroFont.html">RetroFont</a></li>
<li class="class-depth-1"><a href="Phaser.Button.html">Button</a></li>
<li class="class-depth-1"><a href="Phaser.Animation.html">Animation</a></li>
<li class="class-depth-1"><a href="Phaser.Graphics.html">Graphics</a></li>
<li class="class-depth-1"><a href="Phaser.RenderTexture.html">RenderTexture</a></li>
<li class="class-depth-1"><a href="Phaser.TileSprite.html">TileSprite</a></li>
</ul>
</li>
<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Geometry<b class="caret"></b></a>
<ul class="dropdown-menu ">
<li class="class-depth-1"><a href="Phaser.Circle.html">Circle</a></li>
<li class="class-depth-1"><a href="Phaser.Ellipse.html">Ellipse</a></li>
<li class="class-depth-1"><a href="Phaser.Line.html">Line</a></li>
<li class="class-depth-1"><a href="Phaser.Matrix.html">Matrix</a></li>
<li class="class-depth-1"><a href="Phaser.Point.html">Point</a></li>
<li class="class-depth-1"><a href="Phaser.Polygon.html">Polygon</a></li>
<li class="class-depth-1"><a href="Phaser.Rectangle.html">Rectangle</a></li>
<li class="class-depth-1"><a href="Phaser.RoundedRectangle.html">Rounded Rectangle</a></li>
</ul>
</li>
<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Physics<b class="caret"></b></a>
<ul class="dropdown-menu ">
<li class="class-depth-1"><a href="Phaser.Physics.Arcade.html">Arcade Physics</a></li>
<li class="class-depth-2"><a href="Phaser.Physics.Arcade.Body.html">Body</a></li>
<li class="class-depth-2"><a href="Phaser.Weapon.html">Weapon</a></li>
<li class="class-depth-1"><a href="Phaser.Physics.P2.html">P2 Physics</a></li>
<li class="class-depth-2"><a href="Phaser.Physics.P2.Body.html">Body</a></li>
<li class="class-depth-2"><a href="Phaser.Physics.P2.Spring.html">Spring</a></li>
<li class="class-depth-2"><a href="Phaser.Physics.P2.CollisionGroup.html">CollisionGroup</a></li>
<li class="class-depth-2"><a href="Phaser.Physics.P2.ContactMaterial.html">ContactMaterial</a></li>
<li class="class-depth-1"><a href="Phaser.Physics.Ninja.html">Ninja Physics</a></li>
<li class="class-depth-2"><a href="Phaser.Physics.Body.html">Body</a></li>
</ul>
</li>
<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Input<b class="caret"></b></a>
<ul class="dropdown-menu ">
<li class="class-depth-1"><a href="Phaser.InputHandler.html">Input Handler</a></li>
<li class="class-depth-1"><a href="Phaser.Pointer.html">Pointer</a></li>
<li class="class-depth-1"><a href="Phaser.DeviceButton.html">Device Button</a></li>
<li class="class-depth-1"><a href="Phaser.Mouse.html">Mouse</a></li>
<li class="class-depth-1"><a href="Phaser.Keyboard.html">Keyboard</a></li>
<li class="class-depth-1"><a href="Phaser.Key.html">Key</a></li>
<li class="class-depth-1"><a href="Phaser.Gamepad.html">Gamepad</a></li>
</ul>
</li>
<li class="dropdown">
<a href="#" class="dropdown-toggle" data-toggle="dropdown">Community<b class="caret"></b></a>
<ul class="dropdown-menu ">
<li class="class-depth-1"><a href="http://phaser.io">Phaser Web Site</a></li>
<li class="class-depth-1"><a href="https://github.com/photonstorm/phaser">Phaser Github</a></li>
<li class="class-depth-1"><a href="http://phaser.io/examples">Phaser Examples</a></li>
<li class="class-depth-1"><a href="https://github.com/photonstorm/phaser-plugins">Phaser Plugins</a></li>
<li class="class-depth-1"><a href="http://www.html5gamedevs.com/forum/14-phaser/">Forum</a></li>
<li class="class-depth-1"><a href="http://stackoverflow.com/questions/tagged/phaser-framework">Stack Overflow</a></li>
<li class="class-depth-1"><a href="http://phaser.io/learn">Tutorials</a></li>
<li class="class-depth-1"><a href="http://phaser.io/community/newsletter">Newsletter</a></li>
<li class="class-depth-1"><a href="http://phaser.io/community/twitter">Twitter</a></li>
<li class="class-depth-1"><a href="http://phaser.io/community/slack">Slack</a></li>
<li class="class-depth-1"><a href="http://phaser.io/community/donate">Donate</a></li>
<li class="class-depth-1"><a href="https://www.codeandweb.com/texturepacker/phaser">Texture Packer</a></li>
</ul>
</li>
</ul>
</div>
</div>
<div class="row-fluid">
<div class="span8">
<div id="main">
<!--<h1 class="page-title">Class: Math</h1>-->
<section>
<header>
<h2>
<span class="ancestors"><a href="Phaser.html">Phaser</a>.</span>
Math
</h2>
</header>
<article>
<div class="container-overview">
<dt>
<h4 class="name "
id="Math"><span class="type-signature"></span>new Math<span class="signature">()</span><span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>A collection of useful mathematical functions.</p>
<p>These are normally accessed through <code>game.math</code>.</p>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-17">line 17</a>
</dt>
<dt class="tag-see">See:</dt>
<dd class="tag-see">
<ul>
<li><a href="Phaser.Utils.html">Phaser.Utils</a></li>
<li><a href="Phaser.ArrayUtils.html">Phaser.ArrayUtils</a></li>
</ul>
</dd>
</dl>
</dd>
</div>
<h3 class="subsection-title">Members</h3>
<dl>
<dt>
<h4 class="name "
id=".PI2"><span class="type-signature">&lt;static> </span>PI2<span class="type-signature"></span></h4>
</dt>
<dd>
<div class="description">
<p>Twice PI.</p>
</div>
<dl class="details">
<h5 class="subsection-title">Properties:</h5>
<dl>
<table class="props table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>Phaser.Math#PI2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
</dl>
<dt class="tag-default">Default Value:</dt>
<dd class="tag-default"><ul class="dummy"><li>~6.283</li></ul></dd>
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-24">line 24</a>
</dt>
</dl>
</dd>
</dl>
<h3 class="subsection-title">Methods</h3>
<dl>
<dt>
<h4 class="name "
id="angleBetween"><span class="type-signature"></span>angleBetween<span class="signature">(x1, y1, x2, y2)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Find the angle of a segment from (x1, y1) -&gt; (x2, y2).</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>x1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The x coordinate of the first value.</p></td>
</tr>
<tr>
<td class="name"><code>y1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The y coordinate of the first value.</p></td>
</tr>
<tr>
<td class="name"><code>x2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The x coordinate of the second value.</p></td>
</tr>
<tr>
<td class="name"><code>y2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The y coordinate of the second value.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The angle, in radians.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-323">line 323</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="angleBetweenPoints"><span class="type-signature"></span>angleBetweenPoints<span class="signature">(point1, point2)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Find the angle of a segment from (point1.x, point1.y) -&gt; (point2.x, point2.y).</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>point1</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Point.html">Phaser.Point</a></span>
</td>
<td class="description last"><p>The first point.</p></td>
</tr>
<tr>
<td class="name"><code>point2</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Point.html">Phaser.Point</a></span>
</td>
<td class="description last"><p>The second point.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The angle between the two points, in radians.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-358">line 358</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="angleBetweenPointsY"><span class="type-signature"></span>angleBetweenPointsY<span class="signature">(point1, point2)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Find the angle of a segment from (point1.x, point1.y) -&gt; (point2.x, point2.y).</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>point1</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Point.html">Phaser.Point</a></span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>point2</code></td>
<td class="type">
<span class="param-type"><a href="Phaser.Point.html">Phaser.Point</a></span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The angle, in radians.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-372">line 372</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="angleBetweenY"><span class="type-signature"></span>angleBetweenY<span class="signature">(x1, y1, x2, y2)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Find the angle of a segment from (x1, y1) -&gt; (x2, y2).</p>
<p>The difference between this method and Math.angleBetween is that this assumes the y coordinate travels
down the screen.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>x1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The x coordinate of the first value.</p></td>
</tr>
<tr>
<td class="name"><code>y1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The y coordinate of the first value.</p></td>
</tr>
<tr>
<td class="name"><code>x2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The x coordinate of the second value.</p></td>
</tr>
<tr>
<td class="name"><code>y2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The y coordinate of the second value.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The angle, in radians.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-339">line 339</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="average"><span class="type-signature"></span>average<span class="signature">()</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Averages all values passed to the function and returns the result.</p>
</div>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The average of all given values.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-123">line 123</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="bernstein"><span class="type-signature">&lt;internal> </span>bernstein<span class="signature">(n, i)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>n</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>i</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
</div>
</div>
<dl class="details">
<dt class="important tag-deprecated">Internal:</dt>
<dd class="tag-deprecated"><ul>
<li>This member is <em>internal (protected)</em> and may be modified or removed in the future.</li>
</ul></dd>
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-765">line 765</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="between"><span class="type-signature"></span>between<span class="signature">(min, max)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Returns a number between the <code>min</code> and <code>max</code> values.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>min</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The minimum value. Must be positive, and less than 'max'.</p></td>
</tr>
<tr>
<td class="name"><code>max</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The maximum value. Must be position, and greater than 'min'.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>A value between the range min to max.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-26">line 26</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="bezierInterpolation"><span class="type-signature"></span>bezierInterpolation<span class="signature">(v, k)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>A Bezier Interpolation Method, mostly used by Phaser.Tween.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>v</code></td>
<td class="type">
<span class="param-type">Array</span>
</td>
<td class="description last"><p>The input array of values to interpolate between.</p></td>
</tr>
<tr>
<td class="name"><code>k</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The percentage of interpolation, between 0 and 1.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The interpolated value</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-688">line 688</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="catmullRom"><span class="type-signature">&lt;internal> </span>catmullRom<span class="signature">(p0, p1, p2, p3, t)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Calculates a catmum rom value.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>p0</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>p1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>p2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>p3</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>t</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
</div>
</div>
<dl class="details">
<dt class="important tag-deprecated">Internal:</dt>
<dd class="tag-deprecated"><ul>
<li>This member is <em>internal (protected)</em> and may be modified or removed in the future.</li>
</ul></dd>
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-801">line 801</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="catmullRomInterpolation"><span class="type-signature"></span>catmullRomInterpolation<span class="signature">(v, k)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>A Catmull Rom Interpolation Method, mostly used by Phaser.Tween.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>v</code></td>
<td class="type">
<span class="param-type">Array</span>
</td>
<td class="description last"><p>The input array of values to interpolate between.</p></td>
</tr>
<tr>
<td class="name"><code>k</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The percentage of interpolation, between 0 and 1.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The interpolated value</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-710">line 710</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="ceilTo"><span class="type-signature"></span>ceilTo<span class="signature">(value, <span class="optional">place</span>, <span class="optional">base</span>)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Ceils to some place comparative to a <code>base</code>, default is 10 for decimal place.
The <code>place</code> is represented by the power applied to <code>base</code> to get that place.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>value</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The value to round.</p></td>
</tr>
<tr>
<td class="name"><code>place</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0
</td>
<td class="description last"><p>The place to round to.</p></td>
</tr>
<tr>
<td class="name"><code>base</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
10
</td>
<td class="description last"><p>The base to round in. Default is 10 for decimal.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The rounded value.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-302">line 302</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="clamp"><span class="type-signature"></span>clamp<span class="signature">(v, min, max)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Force a value within the boundaries by clamping it to the range <code>min</code>, <code>max</code>.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>v</code></td>
<td class="type">
<span class="param-type">float</span>
</td>
<td class="description last"><p>The value to be clamped.</p></td>
</tr>
<tr>
<td class="name"><code>min</code></td>
<td class="type">
<span class="param-type">float</span>
</td>
<td class="description last"><p>The minimum bounds.</p></td>
</tr>
<tr>
<td class="name"><code>max</code></td>
<td class="type">
<span class="param-type">float</span>
</td>
<td class="description last"><p>The maximum bounds.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The clamped value.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-947">line 947</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="clampBottom"><span class="type-signature"></span>clampBottom<span class="signature">(x, a)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Clamp <code>x</code> to the range <code>[a, Infinity)</code>.
Roughly the same as <code>Math.max(x, a)</code>, except for NaN handling.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>x</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>a</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-973">line 973</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="degToRad"><span class="type-signature"></span>degToRad<span class="signature">(degrees)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Convert degrees to radians.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>degrees</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>Angle in degrees.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>Angle in radians.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-1105">line 1105</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="difference"><span class="type-signature"></span>difference<span class="signature">(a, b)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>The absolute difference between two values.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>a</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The first value to check.</p></td>
</tr>
<tr>
<td class="name"><code>b</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The second value to check.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The absolute difference between the two values.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-821">line 821</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="distance"><span class="type-signature"></span>distance<span class="signature">(x1, y1, x2, y2)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Returns the euclidian distance between the two given set of coordinates.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>x1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>y1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>x2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>y2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The distance between the two sets of coordinates.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-889">line 889</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="distancePow"><span class="type-signature"></span>distancePow<span class="signature">(x1, y1, x2, y2, <span class="optional">pow</span>)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Returns the distance between the two given set of coordinates at the power given.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>x1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>y1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>x2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>y2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>pow</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
2
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The distance between the two sets of coordinates.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-928">line 928</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="distanceSq"><span class="type-signature"></span>distanceSq<span class="signature">(x1, y1, x2, y2)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Returns the euclidean distance squared between the two given set of
coordinates (cuts out a square root operation before returning).</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>x1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>y1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>x2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>y2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The distance squared between the two sets of coordinates.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-908">line 908</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="factorial"><span class="type-signature"></span>factorial<span class="signature">(value)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>value</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>the number you want to evaluate</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-778">line 778</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="floorTo"><span class="type-signature"></span>floorTo<span class="signature">(value, <span class="optional">place</span>, <span class="optional">base</span>)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Floors to some place comparative to a <code>base</code>, default is 10 for decimal place.
The <code>place</code> is represented by the power applied to <code>base</code> to get that place.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>value</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The value to round.</p></td>
</tr>
<tr>
<td class="name"><code>place</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0
</td>
<td class="description last"><p>The place to round to.</p></td>
</tr>
<tr>
<td class="name"><code>base</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
10
</td>
<td class="description last"><p>The base to round in. Default is 10 for decimal.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The rounded value.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-281">line 281</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="fuzzyCeil"><span class="type-signature"></span>fuzzyCeil<span class="signature">(val, <span class="optional">epsilon</span>)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Applies a fuzzy ceil to the given value.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>val</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The value to ceil.</p></td>
</tr>
<tr>
<td class="name"><code>epsilon</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0.0001
</td>
<td class="description last"><p>The epsilon (a small value used in the calculation)</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>ceiling(val-epsilon)</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-91">line 91</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="fuzzyEqual"><span class="type-signature"></span>fuzzyEqual<span class="signature">(a, b, <span class="optional">epsilon</span>)</span><span class="type-signature"> &rarr; {boolean}</span></h4>
</dt>
<dd>
<div class="description">
<p>Two number are fuzzyEqual if their difference is less than epsilon.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>a</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The first number to compare.</p></td>
</tr>
<tr>
<td class="name"><code>b</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The second number to compare.</p></td>
</tr>
<tr>
<td class="name"><code>epsilon</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0.0001
</td>
<td class="description last"><p>The epsilon (a small value used in the calculation)</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">boolean</span>
-
</div>
<div class="returns-desc param-desc">
<p>True if |a-b|&lt;epsilon</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-40">line 40</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="fuzzyFloor"><span class="type-signature"></span>fuzzyFloor<span class="signature">(val, <span class="optional">epsilon</span>)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Applies a fuzzy floor to the given value.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>val</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The value to floor.</p></td>
</tr>
<tr>
<td class="name"><code>epsilon</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0.0001
</td>
<td class="description last"><p>The epsilon (a small value used in the calculation)</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>floor(val+epsilon)</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-107">line 107</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="fuzzyGreaterThan"><span class="type-signature"></span>fuzzyGreaterThan<span class="signature">(a, b, <span class="optional">epsilon</span>)</span><span class="type-signature"> &rarr; {boolean}</span></h4>
</dt>
<dd>
<div class="description">
<p><code>a</code> is fuzzyGreaterThan <code>b</code> if it is more than b - epsilon.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>a</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The first number to compare.</p></td>
</tr>
<tr>
<td class="name"><code>b</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The second number to compare.</p></td>
</tr>
<tr>
<td class="name"><code>epsilon</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0.0001
</td>
<td class="description last"><p>The epsilon (a small value used in the calculation)</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">boolean</span>
-
</div>
<div class="returns-desc param-desc">
<p>True if a&gt;b+epsilon</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-74">line 74</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="fuzzyLessThan"><span class="type-signature"></span>fuzzyLessThan<span class="signature">(a, b, <span class="optional">epsilon</span>)</span><span class="type-signature"> &rarr; {boolean}</span></h4>
</dt>
<dd>
<div class="description">
<p><code>a</code> is fuzzyLessThan <code>b</code> if it is less than b + epsilon.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>a</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The first number to compare.</p></td>
</tr>
<tr>
<td class="name"><code>b</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The second number to compare.</p></td>
</tr>
<tr>
<td class="name"><code>epsilon</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0.0001
</td>
<td class="description last"><p>The epsilon (a small value used in the calculation)</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">boolean</span>
-
</div>
<div class="returns-desc param-desc">
<p>True if a&lt;b+epsilon</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-57">line 57</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="isEven"><span class="type-signature"></span>isEven<span class="signature">(n)</span><span class="type-signature"> &rarr; {boolean}</span></h4>
</dt>
<dd>
<div class="description">
<p>Returns true if the number given is even.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>n</code></td>
<td class="type">
<span class="param-type">integer</span>
</td>
<td class="description last"><p>The number to check.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">boolean</span>
-
</div>
<div class="returns-desc param-desc">
<p>True if the given number is even. False if the given number is odd.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-508">line 508</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="isOdd"><span class="type-signature"></span>isOdd<span class="signature">(n)</span><span class="type-signature"> &rarr; {boolean}</span></h4>
</dt>
<dd>
<div class="description">
<p>Returns true if the number given is odd.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>n</code></td>
<td class="type">
<span class="param-type">integer</span>
</td>
<td class="description last"><p>The number to check.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">boolean</span>
-
</div>
<div class="returns-desc param-desc">
<p>True if the given number is odd. False if the given number is even.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-494">line 494</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="linear"><span class="type-signature"></span>linear<span class="signature">(p0, p1, t)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Calculates a linear (interpolation) value over t.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>p0</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>p1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
<tr>
<td class="name"><code>t</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>A value between 0 and 1.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-750">line 750</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="linearInterpolation"><span class="type-signature"></span>linearInterpolation<span class="signature">(v, k)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>A Linear Interpolation Method, mostly used by Phaser.Tween.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>v</code></td>
<td class="type">
<span class="param-type">Array</span>
</td>
<td class="description last"><p>The input array of values to interpolate between.</p></td>
</tr>
<tr>
<td class="name"><code>k</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The percentage of interpolation, between 0 and 1.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The interpolated value</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-660">line 660</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="mapLinear"><span class="type-signature"></span>mapLinear<span class="signature">(x, a1, a2, b1, b2)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Linear mapping from range <a1, a2> to range <b1, b2></p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>x</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The value to map</p></td>
</tr>
<tr>
<td class="name"><code>a1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>First endpoint of the range <a1, a2></p></td>
</tr>
<tr>
<td class="name"><code>a2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>Final endpoint of the range <a1, a2></p></td>
</tr>
<tr>
<td class="name"><code>b1</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>First endpoint of the range <b1, b2></p></td>
</tr>
<tr>
<td class="name"><code>b2</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>Final endpoint of the range <b1, b2></p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-1004">line 1004</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="max"><span class="type-signature"></span>max<span class="signature">()</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Variation of Math.max that can be passed either an array of numbers or the numbers as parameters.</p>
<p>Prefer the standard <code>Math.max</code> function when appropriate.</p>
</div>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The largest value from those given.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-554">line 554</a>
</dt>
<dt class="tag-see">See:</dt>
<dd class="tag-see">
<ul>
<li><a href="http://jsperf.com/math-s-min-max-vs-homemade">http://jsperf.com/math-s-min-max-vs-homemade</a></li>
</ul>
</dd>
</dl>
</dd>
<dt>
<h4 class="name "
id="maxAdd"><span class="type-signature"></span>maxAdd<span class="signature">(value, amount, max)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Adds the given amount to the value, but never lets the value go over the specified maximum.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>value</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The value to add the amount to.</p></td>
</tr>
<tr>
<td class="name"><code>amount</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The amount to add to the value.</p></td>
</tr>
<tr>
<td class="name"><code>max</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The maximum the value is allowed to be.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The new value.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-410">line 410</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="maxProperty"><span class="type-signature"></span>maxProperty<span class="signature">()</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Variation of Math.max that can be passed a property and either an array of objects or the objects as parameters.
It will find the largest matching property value from the given objects.</p>
</div>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The largest value from those given.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-616">line 616</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="min"><span class="type-signature"></span>min<span class="signature">()</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Variation of Math.min that can be passed either an array of numbers or the numbers as parameters.</p>
<p>Prefer the standard <code>Math.min</code> function when appropriate.</p>
</div>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The lowest value from those given.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-522">line 522</a>
</dt>
<dt class="tag-see">See:</dt>
<dd class="tag-see">
<ul>
<li><a href="http://jsperf.com/math-s-min-max-vs-homemade">http://jsperf.com/math-s-min-max-vs-homemade</a></li>
</ul>
</dd>
</dl>
</dd>
<dt>
<h4 class="name "
id="minProperty"><span class="type-signature"></span>minProperty<span class="signature">()</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Variation of Math.min that can be passed a property and either an array of objects or the objects as parameters.
It will find the lowest matching property value from the given objects.</p>
</div>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The lowest value from those given.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-586">line 586</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="minSub"><span class="type-signature"></span>minSub<span class="signature">(value, amount, min)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Subtracts the given amount from the value, but never lets the value go below the specified minimum.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>value</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The base value.</p></td>
</tr>
<tr>
<td class="name"><code>amount</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The amount to subtract from the base value.</p></td>
</tr>
<tr>
<td class="name"><code>min</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The minimum the value is allowed to be.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The new value.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-425">line 425</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="normalizeAngle"><span class="type-signature"></span>normalizeAngle<span class="signature">(angleRad)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Normalizes an angle to the [0,2pi) range.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>angleRad</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The angle to normalize, in radians.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The angle, fit within the [0,2pi] range, in radians.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-397">line 397</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="percent"><span class="type-signature"></span>percent<span class="signature">(a, b, <span class="optional">base</span>)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Work out what percentage value <code>a</code> is of value <code>b</code> using the given base.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>a</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The value to work out the percentage for.</p></td>
</tr>
<tr>
<td class="name"><code>b</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The value you wish to get the percentage of.</p></td>
</tr>
<tr>
<td class="name"><code>base</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0
</td>
<td class="description last"><p>The base value.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The percentage a is of b, between 0 and 1.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-1072">line 1072</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="radToDeg"><span class="type-signature"></span>radToDeg<span class="signature">(radians)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Convert radians to degrees.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>radians</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>Angle in radians.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>Angle in degrees</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-1116">line 1116</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="reverseAngle"><span class="type-signature"></span>reverseAngle<span class="signature">(angleRad)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Reverses an angle.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>angleRad</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The angle to reverse, in radians.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The reverse angle, in radians.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-385">line 385</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="roundAwayFromZero"><span class="type-signature"></span>roundAwayFromZero<span class="signature">(value)</span><span class="type-signature"> &rarr; {integer}</span></h4>
</dt>
<dd>
<div class="description">
<p>Round to the next whole number <em>away</em> from zero.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>value</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>Any number.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">integer</span>
-
</div>
<div class="returns-desc param-desc">
<p>The rounded value of that number.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-835">line 835</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="roundTo"><span class="type-signature"></span>roundTo<span class="signature">(value, <span class="optional">place</span>, <span class="optional">base</span>)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Round to some place comparative to a <code>base</code>, default is 10 for decimal place.
The <code>place</code> is represented by the power applied to <code>base</code> to get that place.</p>
<pre class="prettyprint source"><code>e.g. 2000/7 ~= 285.714285714285714285714 ~= (bin)100011101.1011011011011011
roundTo(2000/7,3) === 0
roundTo(2000/7,2) == 300
roundTo(2000/7,1) == 290
roundTo(2000/7,0) == 286
roundTo(2000/7,-1) == 285.7
roundTo(2000/7,-2) == 285.71
roundTo(2000/7,-3) == 285.714
roundTo(2000/7,-4) == 285.7143
roundTo(2000/7,-5) == 285.71429
roundTo(2000/7,3,2) == 288 -- 100100000
roundTo(2000/7,2,2) == 284 -- 100011100
roundTo(2000/7,1,2) == 286 -- 100011110
roundTo(2000/7,0,2) == 286 -- 100011110
roundTo(2000/7,-1,2) == 285.5 -- 100011101.1
roundTo(2000/7,-2,2) == 285.75 -- 100011101.11
roundTo(2000/7,-3,2) == 285.75 -- 100011101.11
roundTo(2000/7,-4,2) == 285.6875 -- 100011101.1011
roundTo(2000/7,-5,2) == 285.71875 -- 100011101.10111</code></pre><p>Note what occurs when we round to the 3rd space (8ths place), 100100000, this is to be assumed
because we are rounding 100011.1011011011011011 which rounds up.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>value</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The value to round.</p></td>
</tr>
<tr>
<td class="name"><code>place</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0
</td>
<td class="description last"><p>The place to round to.</p></td>
</tr>
<tr>
<td class="name"><code>base</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
10
</td>
<td class="description last"><p>The base to round in. Default is 10 for decimal.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The rounded value.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-235">line 235</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="shear"><span class="type-signature"></span>shear<span class="signature">(n)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>n</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>n mod 1</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-144">line 144</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="sign"><span class="type-signature"></span>sign<span class="signature">(x)</span><span class="type-signature"> &rarr; {integer}</span></h4>
</dt>
<dd>
<div class="description">
<p>A value representing the sign of the value: -1 for negative, +1 for positive, 0 if value is 0.</p>
<p>This works differently from <code>Math.sign</code> for values of NaN and -0, etc.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>x</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">integer</span>
-
</div>
<div class="returns-desc param-desc">
<p>An integer in {-1, 0, 1}</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-1057">line 1057</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="sinCosGenerator"><span class="type-signature"></span>sinCosGenerator<span class="signature">(length, sinAmplitude, cosAmplitude, frequency)</span><span class="type-signature"> &rarr; {Object}</span></h4>
</dt>
<dd>
<div class="description">
<p>Generate a sine and cosine table simultaneously and extremely quickly.
The parameters allow you to specify the length, amplitude and frequency of the wave.
This generator is fast enough to be used in real-time.
Code based on research by Franky of scene.at</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>length</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The length of the wave</p></td>
</tr>
<tr>
<td class="name"><code>sinAmplitude</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The amplitude to apply to the sine table (default 1.0) if you need values between say -+ 125 then give 125 as the value</p></td>
</tr>
<tr>
<td class="name"><code>cosAmplitude</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The amplitude to apply to the cosine table (default 1.0) if you need values between say -+ 125 then give 125 as the value</p></td>
</tr>
<tr>
<td class="name"><code>frequency</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The frequency of the sine and cosine table data</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">Object</span>
-
</div>
<div class="returns-desc param-desc">
<p>Returns the table data.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-849">line 849</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="smootherstep"><span class="type-signature"></span>smootherstep<span class="signature">(x, min, max)</span><span class="type-signature"> &rarr; {float}</span></h4>
</dt>
<dd>
<div class="description">
<p>Smootherstep function as detailed at http://en.wikipedia.org/wiki/Smoothstep</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>x</code></td>
<td class="type">
<span class="param-type">float</span>
</td>
<td class="description last"><p>The input value.</p></td>
</tr>
<tr>
<td class="name"><code>min</code></td>
<td class="type">
<span class="param-type">float</span>
</td>
<td class="description last"><p>The left edge. Should be smaller than the right edge.</p></td>
</tr>
<tr>
<td class="name"><code>max</code></td>
<td class="type">
<span class="param-type">float</span>
</td>
<td class="description last"><p>The right edge.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">float</span>
-
</div>
<div class="returns-desc param-desc">
<p>A value between 0 and 1.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-1040">line 1040</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="smoothstep"><span class="type-signature"></span>smoothstep<span class="signature">(x, min, max)</span><span class="type-signature"> &rarr; {float}</span></h4>
</dt>
<dd>
<div class="description">
<p>Smoothstep function as detailed at http://en.wikipedia.org/wiki/Smoothstep</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>x</code></td>
<td class="type">
<span class="param-type">float</span>
</td>
<td class="description last"><p>The input value.</p></td>
</tr>
<tr>
<td class="name"><code>min</code></td>
<td class="type">
<span class="param-type">float</span>
</td>
<td class="description last"><p>The left edge. Should be smaller than the right edge.</p></td>
</tr>
<tr>
<td class="name"><code>max</code></td>
<td class="type">
<span class="param-type">float</span>
</td>
<td class="description last"><p>The right edge.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">float</span>
-
</div>
<div class="returns-desc param-desc">
<p>A value between 0 and 1.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-1021">line 1021</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="snapTo"><span class="type-signature"></span>snapTo<span class="signature">(input, gap, <span class="optional">start</span>)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Snap a value to nearest grid slice, using rounding.</p>
<p>Example: if you have an interval gap of 5 and a position of 12... you will snap to 10 whereas 14 will snap to 15.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>input</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The value to snap.</p></td>
</tr>
<tr>
<td class="name"><code>gap</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The interval gap of the grid.</p></td>
</tr>
<tr>
<td class="name"><code>start</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0
</td>
<td class="description last"><p>Optional starting offset for gap.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The snapped value.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-155">line 155</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="snapToCeil"><span class="type-signature"></span>snapToCeil<span class="signature">(input, gap, <span class="optional">start</span>)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Snap a value to nearest grid slice, using ceil.</p>
<p>Example: if you have an interval gap of 5 and a position of 12... you will snap to 15.
As will 14 will snap to 15... but 16 will snap to 20.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>input</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The value to snap.</p></td>
</tr>
<tr>
<td class="name"><code>gap</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The interval gap of the grid.</p></td>
</tr>
<tr>
<td class="name"><code>start</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0
</td>
<td class="description last"><p>Optional starting offset for gap.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The snapped value.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-208">line 208</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="snapToFloor"><span class="type-signature"></span>snapToFloor<span class="signature">(input, gap, <span class="optional">start</span>)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Snap a value to nearest grid slice, using floor.</p>
<p>Example: if you have an interval gap of 5 and a position of 12... you will snap to 10.
As will 14 snap to 10... but 16 will snap to 15.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>input</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The value to snap.</p></td>
</tr>
<tr>
<td class="name"><code>gap</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The interval gap of the grid.</p></td>
</tr>
<tr>
<td class="name"><code>start</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
0
</td>
<td class="description last"><p>Optional starting offset for gap.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The snapped value.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-181">line 181</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="within"><span class="type-signature"></span>within<span class="signature">(a, b, tolerance)</span><span class="type-signature"> &rarr; {boolean}</span></h4>
</dt>
<dd>
<div class="description">
<p>Checks if two values are within the given tolerance of each other.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>a</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The first number to check</p></td>
</tr>
<tr>
<td class="name"><code>b</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The second number to check</p></td>
</tr>
<tr>
<td class="name"><code>tolerance</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The tolerance. Anything equal to or less than this is considered within the range.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">boolean</span>
-
</div>
<div class="returns-desc param-desc">
<p>True if a is &lt;= tolerance of b.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-988">line 988</a>
</dt>
<dt class="tag-see">See:</dt>
<dd class="tag-see">
<ul>
<li>Phaser.Math.fuzzyEqual</li>
</ul>
</dd>
</dl>
</dd>
<dt>
<h4 class="name "
id="wrap"><span class="type-signature"></span>wrap<span class="signature">(value, min, max)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Ensures that the value always stays between min and max, by wrapping the value around.</p>
<p>If <code>max</code> is not larger than <code>min</code> the result is 0.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>value</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The value to wrap.</p></td>
</tr>
<tr>
<td class="name"><code>min</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The minimum the value is allowed to be.</p></td>
</tr>
<tr>
<td class="name"><code>max</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The maximum the value is allowed to be, should be larger than <code>min</code>.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The wrapped value.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-440">line 440</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="wrapAngle"><span class="type-signature"></span>wrapAngle<span class="signature">(angle, <span class="optional">radians</span>)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Keeps an angle value between -180 and +180; or -PI and PI if radians.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th>Argument</th>
<th>Default</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>angle</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="attributes">
</td>
<td class="default">
</td>
<td class="description last"><p>The angle value to wrap</p></td>
</tr>
<tr>
<td class="name"><code>radians</code></td>
<td class="type">
<span class="param-type">boolean</span>
</td>
<td class="attributes">
&lt;optional><br>
</td>
<td class="default">
false
</td>
<td class="description last"><p>Set to <code>true</code> if the angle is given in radians, otherwise degrees is expected.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The new angle value; will be the same as the input angle if it was within bounds.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-646">line 646</a>
</dt>
</dl>
</dd>
<dt>
<h4 class="name "
id="wrapValue"><span class="type-signature"></span>wrapValue<span class="signature">(value, amount, max)</span><span class="type-signature"> &rarr; {number}</span></h4>
</dt>
<dd>
<div class="description">
<p>Adds value to amount and ensures that the result always stays between 0 and max, by wrapping the value around.</p>
<p>Values <em>must</em> be positive integers, and are passed through Math.abs. See <a href="Phaser.Math.html#wrap">Phaser.Math#wrap</a> for an alternative.</p>
</div>
<h5>Parameters:</h5>
<table class="params table table-striped">
<thead>
<tr>
<th>Name</th>
<th>Type</th>
<th class="last">Description</th>
</tr>
</thead>
<tbody>
<tr>
<td class="name"><code>value</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The value to add the amount to.</p></td>
</tr>
<tr>
<td class="name"><code>amount</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The amount to add to the value.</p></td>
</tr>
<tr>
<td class="name"><code>max</code></td>
<td class="type">
<span class="param-type">number</span>
</td>
<td class="description last"><p>The maximum the value is allowed to be.</p></td>
</tr>
</tbody>
</table>
<h5>Returns:</h5>
<div class="returns">
<div class="returns-type">
<span class="param-type">number</span>
-
</div>
<div class="returns-desc param-desc">
<p>The wrapped value.</p>
</div>
</div>
<dl class="details">
<dt class="tag-source">Source -
<a href="src_math_Math.js.html">math/Math.js</a>, <a href="src_math_Math.js.html#sunlight-1-line-471">line 471</a>
</dt>
</dl>
</dd>
</dl>
</article>
</section>
</div>
<div class="clearfix"></div>
<footer>
<span class="copyright">
Phaser Copyright © 2012-2016 Photon Storm Ltd.
</span>
<br />
<span class="jsdoc-message">
Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.3.3</a>
on Mon Jul 11 2016 10:07:02 GMT+0100 (GMT Daylight Time) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
</span>
</footer>
</div>
<div class="span3">
<div id="toc"></div>
</div>
<br clear="both">
</div>
</div>
<script src="scripts/sunlight.js"></script>
<script src="scripts/sunlight.javascript.js"></script>
<script src="scripts/sunlight-plugin.doclinks.js"></script>
<script src="scripts/sunlight-plugin.linenumbers.js"></script>
<script src="scripts/sunlight-plugin.menu.js"></script>
<script src="scripts/jquery.min.js"></script>
<script src="scripts/jquery.scrollTo.js"></script>
<script src="scripts/jquery.localScroll.js"></script>
<script src="scripts/bootstrap-dropdown.js"></script>
<script src="scripts/toc.js"></script>
<script> Sunlight.highlightAll({lineNumbers:true, showMenu: true, enableDoclinks :true}); </script>
<script>
$( function () {
$( "#toc" ).toc( {
anchorName : function(i, heading, prefix) {
return $(heading).attr("id") || ( prefix + i );
},
selectors : "h1,h2,h3,h4",
showAndHide : false,
scrollTo : 60
} );
$( "#toc>ul" ).addClass( "nav nav-pills nav-stacked" );
$( "#main span[id^='toc']" ).addClass( "toc-shim" );
} );
</script>
</body>
</html>