phaser/v3/src/sound
2017-11-21 18:06:18 +01:00
..
dynamic Updated to new class structure, fixed lots of ESLint errors and moved EarCut into the geom folder and used the un-minified and latest version. 2017-07-04 14:48:18 +01:00
webaudio added method for unlocking audio context on mobile devices 2017-11-21 15:43:10 +01:00
BaseSound.js updated description for detune setting and added a check to see if it's available, webkit implementation does not support it 2017-11-20 14:54:33 +01:00
BaseSoundManager.js bound onBlur and onFocus methods to corresponding game events 2017-11-21 18:06:18 +01:00
index.js updated references in sound folder index.js 2017-11-17 14:18:22 +01:00
SoundManagerCreator.js moved web audio implementations into separate folder 2017-11-17 14:17:59 +01:00