phaser/src
2020-11-19 18:07:26 +00:00
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actions finished updating culling system 2020-09-18 17:16:52 +02:00
animations Improved docs 2020-10-06 09:59:16 +01:00
cache finished updating culling system 2020-09-18 17:16:52 +02:00
cameras Added ability for camera to zoomX and zoomY 2020-11-19 18:07:17 +00:00
core Updated docs 2020-11-10 12:01:25 +00:00
create Revert "clean up" 2020-04-10 20:55:31 +02:00
curves finished updating culling system 2020-09-18 17:16:52 +02:00
data finished updating culling system 2020-09-18 17:16:52 +02:00
device Since iOS 13, iPads now identify as MacOS devices. A new maxTouchPoint check is now part of the Device.OS tests, stopping iPads from being flagged as desktop devices. Fix #5389 2020-11-09 17:15:43 +00:00
display Multiply now optional for lots of combination effects 2020-11-16 11:32:34 +00:00
dom finished updating culling system 2020-09-18 17:16:52 +02:00
events Revert "clean up" 2020-04-10 20:55:31 +02:00
gameobjects Update RenderTextureWebGLRenderer.js 2020-11-19 16:40:35 +00:00
geom Added Face.alpha getter and setter 2020-10-21 10:14:56 +01:00
input MouseManager.preventDefaultWheel is a new boolean property, set via the inputMousePreventDefaultWheel config option that allows you to toggle capture of mouse wheel at runtime. 2020-10-07 10:14:02 +01:00
layer3d Expose Basic ShaderLib, add Program, Attribute and Uniform handlers 2020-10-01 17:19:13 +01:00
loader Update SceneFile.js 2020-11-17 17:15:40 +00:00
math Finished all docs and added some missing methods and made use of setValues 2020-10-07 17:42:19 +01:00
physics Merge pull request #5391 from samme/fix/overlapR 2020-11-09 17:10:18 +00:00
plugins Phaser.Scene.renderer is a new property available in every Phaser.Scene that gives you a reference to the renderer, either Canvas or WebGL. 2020-10-27 13:42:45 +00:00
polyfills The requestAnimationFrame polyfill no longer expects a Browserify environment and uses window through-out. 2019-11-20 17:10:11 +00:00
renderer Adjust viewport 2020-11-19 18:07:26 +00:00
scale finished updating culling system 2020-09-18 17:16:52 +02:00
scene Phaser.Scene.renderer is a new property available in every Phaser.Scene that gives you a reference to the renderer, either Canvas or WebGL. 2020-10-27 13:42:45 +00:00
sound finished updating culling system 2020-09-18 17:16:52 +02:00
structs Improved docs 2020-10-27 13:55:09 +00:00
textures No need to reset during destroy 2020-10-27 11:38:34 +00:00
tilemaps Allow TilemapLayers to set post pipelines 2020-11-06 17:22:32 +00:00
time finished updating culling system 2020-09-18 17:16:52 +02:00
tweens finished updating culling system 2020-09-18 17:16:52 +02:00
utils Docs update 2020-10-27 18:05:47 +00:00
const.js Preparing for Beta 11 2020-11-09 16:29:57 +00:00
phaser-arcade-physics.js finished updating culling system 2020-09-18 17:16:52 +02:00
phaser-core.js finished updating culling system 2020-09-18 17:16:52 +02:00
phaser.js Include Layer3D if feature enabled 2020-09-30 15:09:57 +01:00