phaser/src/gameobjects/graphics
2018-11-19 11:10:27 +00:00
..
Commands.js Added fill gradient and line gradient methods 2018-07-27 02:13:58 +01:00
Graphics.js Added fill method. 2018-11-19 11:10:27 +00:00
GraphicsCanvasRenderer.js The Graphics Canvas Renderer will now automatically call beginPath on the target context before processing the command stack. This has the effect of clearing off any sub-paths that may have persisted on the stack from previous Graphics objects or frames. 2018-09-04 23:33:38 +01:00
GraphicsCreator.js Calling a creator, such as GraphicsCreator, without passing in a config object, would cause an error to be thrown. All Game Object creators now catch against this. 2018-05-16 15:17:08 +01:00
GraphicsFactory.js Fixed Gamepad lint errors, tweaked some Graphics docs. 2018-06-07 18:36:27 +01:00
GraphicsRender.js Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
GraphicsWebGLRenderer.js Shapes and Graphics now set textures correctly (after batch texture changes) 2018-10-12 15:09:21 +01:00