phaser/src/tweens/TweenManager.js

485 lines
10 KiB
JavaScript

var Class = require('../utils/Class');
var NumberTweenBuilder = require('./builder/NumberTweenBuilder');
var PluginManager = require('../plugins/PluginManager');
var TimelineBuilder = require('./builder/TimelineBuilder');
var TWEEN_CONST = require('./tween/const');
var TweenBuilder = require('./builder/TweenBuilder');
// Phaser.Tweens.TweenManager
var TweenManager = new Class({
initialize:
function TweenManager (scene)
{
// The Scene that owns this plugin
this.scene = scene;
this.systems = scene.sys;
if (!scene.sys.settings.isBooted)
{
scene.sys.events.once('boot', this.boot, this);
}
this.timeScale = 1;
this._add = [];
this._pending = [];
this._active = [];
this._destroy = [];
this._toProcess = 0;
},
boot: function ()
{
var eventEmitter = this.systems.events;
eventEmitter.on('preupdate', this.preUpdate, this);
eventEmitter.on('update', this.update, this);
eventEmitter.on('shutdown', this.shutdown, this);
eventEmitter.on('destroy', this.destroy, this);
this.timeScale = 1;
},
// Create a Tween Timeline and return it, but do NOT add it to the active or pending Tween lists
createTimeline: function (config)
{
return TimelineBuilder(this, config);
},
// Create a Tween Timeline and add it to the active Tween list
timeline: function (config)
{
var timeline = TimelineBuilder(this, config);
if (!timeline.paused)
{
this._add.push(timeline);
this._toProcess++;
}
return timeline;
},
// Create a Tween and return it, but do NOT add it to the active or pending Tween lists
create: function (config)
{
return TweenBuilder(this, config);
},
// Create a Tween and add it to the active Tween list
add: function (config)
{
var tween = TweenBuilder(this, config);
this._add.push(tween);
this._toProcess++;
return tween;
},
// Add an existing tween into the active Tween list
existing: function (tween)
{
this._add.push(tween);
this._toProcess++;
return this;
},
// Create a Tween and add it to the active Tween list
addCounter: function (config)
{
var tween = NumberTweenBuilder(this, config);
this._add.push(tween);
this._toProcess++;
return tween;
},
preUpdate: function ()
{
if (this._toProcess === 0)
{
// Quick bail
return;
}
var list = this._destroy;
var active = this._active;
var i;
var tween;
// Clear the 'destroy' list
for (i = 0; i < list.length; i++)
{
tween = list[i];
// Remove from the 'active' array
var idx = active.indexOf(tween);
if (idx !== -1)
{
tween.state = TWEEN_CONST.REMOVED;
active.splice(idx, 1);
}
}
list.length = 0;
// Process the addition list
// This stops callbacks and out of sync events from populating the active array mid-way during the update
list = this._add;
for (i = 0; i < list.length; i++)
{
tween = list[i];
// Return true if the Tween should be started right away, otherwise false
if (tween.init())
{
tween.play();
this._active.push(tween);
}
else
{
this._pending.push(tween);
}
}
list.length = 0;
this._toProcess = 0;
},
update: function (timestamp, delta)
{
// Process active tweens
var list = this._active;
var tween;
// Scale the delta
delta *= this.timeScale;
for (var i = 0; i < list.length; i++)
{
tween = list[i];
// If Tween.update returns 'true' then it means it has completed,
// so move it to the destroy list
if (tween.update(timestamp, delta))
{
this._destroy.push(tween);
this._toProcess++;
}
}
},
makeActive: function (tween)
{
if (this._add.indexOf(tween) !== -1 || this._active.indexOf(tween) !== -1)
{
return;
}
var idx = this._pending.indexOf(tween);
if (idx !== -1)
{
this._pending.splice(idx, 1);
}
this._add.push(tween);
tween.state = TWEEN_CONST.PENDING_ADD;
this._toProcess++;
return this;
},
// Passes all Tweens to the given callback.
/**
* [description]
*
* @method Phaser.Tweens.TweenManager#each
* @since 3.0.0
*
* @param {function} callback - [description]
* @param {object} [thisArg] - [description]
* @param {...*} [arguments] - [description]
*/
each: function (callback, thisArg)
{
var args = [ null ];
for (var i = 1; i < arguments.length; i++)
{
args.push(arguments[i]);
}
for (var texture in this.list)
{
args[0] = this.list[texture];
callback.apply(thisArg, args);
}
},
/**
* [description]
*
* @method Phaser.Tweens.TweenManager#getAllTweens
* @since 3.0.0
*
* @return {Phaser.Tweens.Tween[]} [description]
*/
getAllTweens: function ()
{
var list = this._active;
var output = [];
for (var i = 0; i < list.length; i++)
{
output.push(list[i]);
}
return output;
},
/**
* [description]
*
* @method Phaser.Tweens.TweenManager#getGlobalTimeScale
* @since 3.0.0
*
* @return {number} [description]
*/
getGlobalTimeScale: function ()
{
return this.timeScale;
},
/**
* [description]
*
* @method Phaser.Tweens.TweenManager#getTweensOf
* @since 3.0.0
*
* @param {object|array} target - [description]
*
* @return {Phaser.Tweens.Tween[]} [description]
*/
getTweensOf: function (target)
{
var list = this._active;
var tween;
var output = [];
var i;
if (Array.isArray(target))
{
for (i = 0; i < list.length; i++)
{
tween = list[i];
for (var t = 0; t < target.length; i++)
{
if (tween.hasTarget(target[t]))
{
output.push(tween);
}
}
}
}
else
{
for (i = 0; i < list.length; i++)
{
tween = list[i];
if (tween.hasTarget(target))
{
output.push(tween);
}
}
}
return output;
},
/**
* [description]
*
* @method Phaser.Tweens.TweenManager#isTweening
* @since 3.0.0
*
* @param {any} target - [description]
*
* @return {boolean} [description]
*/
isTweening: function (target)
{
var list = this._active;
var tween;
for (var i = 0; i < list.length; i++)
{
tween = list[i];
if (tween.hasTarget(target) && tween.isPlaying())
{
return true;
}
}
return false;
},
/**
* [description]
*
* @method Phaser.Tweens.TweenManager#killAll
* @since 3.0.0
*
* @return {Phaser.Tweens.TweenManager} [description]
*/
killAll: function ()
{
var tweens = this.getAllTweens();
for (var i = 0; i < tweens.length; i++)
{
tweens[i].stop();
}
return this;
},
/**
* [description]
*
* @method Phaser.Tweens.TweenManager#killTweensOf
* @since 3.0.0
*
* @param {object|array} target - [description]
*
* @return {Phaser.Tweens.TweenManager} [description]
*/
killTweensOf: function (target)
{
var tweens = this.getTweensOf(target);
for (var i = 0; i < tweens.length; i++)
{
tweens[i].stop();
}
return this;
},
/**
* [description]
*
* @method Phaser.Tweens.TweenManager#pauseAll
* @since 3.0.0
*
* @return {Phaser.Tweens.TweenManager} [description]
*/
pauseAll: function ()
{
var list = this._active;
for (var i = 0; i < list.length; i++)
{
list[i].pause();
}
return this;
},
/**
* [description]
*
* @method Phaser.Tweens.TweenManager#resumeAll
* @since 3.0.0
*
* @return {Phaser.Tweens.TweenManager} [description]
*/
resumeAll: function ()
{
var list = this._active;
for (var i = 0; i < list.length; i++)
{
list[i].resume();
}
return this;
},
/**
* [description]
*
* @method Phaser.Tweens.TweenManager#setGlobalTimeScale
* @since 3.0.0
*
* @param {float} value - [description]
*
* @return {Phaser.Tweens.TweenManager} [description]
*/
setGlobalTimeScale: function (value)
{
this.timeScale = value;
return this;
},
// Scene that owns this manager is shutting down
/**
* [description]
*
* @method Phaser.Tweens.TweenManager#shutdown
* @since 3.0.0
*/
shutdown: function ()
{
this.killAll();
this._add = [];
this._pending = [];
this._active = [];
this._destroy = [];
this._toProcess = 0;
},
/**
* [description]
*
* @method Phaser.Tweens.TweenManager#destroy
* @since 3.0.0
*/
destroy: function ()
{
this.shutdown();
}
});
PluginManager.register('TweenManager', TweenManager, 'tweens');
module.exports = TweenManager;