phaser/src/gameobjects/graphics
2018-07-27 02:40:56 +01:00
..
Commands.js Added fill gradient and line gradient methods 2018-07-27 02:13:58 +01:00
Graphics.js Updated docs. 2018-07-27 02:40:56 +01:00
GraphicsCanvasRenderer.js GameObject.willRender now takes a Camera as its only argument and uses it within the check. This has allowed me to remove 23 duplicate checks spread across the various Game Objects, all of which did the same thing, saving both KB and CPU time as the flags were being checked twice in most cases. 2018-07-19 13:19:02 +01:00
GraphicsCreator.js Calling a creator, such as GraphicsCreator, without passing in a config object, would cause an error to be thrown. All Game Object creators now catch against this. 2018-05-16 15:17:08 +01:00
GraphicsFactory.js Fixed Gamepad lint errors, tweaked some Graphics docs. 2018-06-07 18:36:27 +01:00
GraphicsRender.js Updated to use typeof DefinePlugin check. 2018-04-20 00:23:24 +01:00
GraphicsWebGLRenderer.js Added fill gradient and line gradient methods 2018-07-27 02:13:58 +01:00