mirror of
https://github.com/photonstorm/phaser
synced 2024-11-24 21:53:59 +00:00
281 lines
6.4 KiB
JavaScript
281 lines
6.4 KiB
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2016 Photon Storm Ltd.
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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*/
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/**
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* ArraySet is a Set data structure (items must be unique within the set) that also maintains order.
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* This allows specific items to be easily added or removed from the Set.
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*
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* Item equality (and uniqueness) is determined by the behavior of `Array.indexOf`.
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*
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* This used primarily by the Input subsystem.
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*
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* @class Phaser.ArraySet
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* @constructor
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* @param {any[]} [list=(new array)] - The backing array: if specified the items in the list _must_ be unique, per `Array.indexOf`, and the ownership of the array _should_ be relinquished to the ArraySet.
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*/
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Phaser.ArraySet = function (list) {
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/**
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* Current cursor position as established by `first` and `next`.
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* @property {integer} position
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* @default
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*/
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this.position = 0;
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/**
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* The backing array.
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* @property {any[]} list
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*/
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this.list = list || [];
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};
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Phaser.ArraySet.prototype = {
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/**
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* Adds a new element to the end of the list.
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* If the item already exists in the list it is not moved.
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*
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* @method Phaser.ArraySet#add
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* @param {any} item - The element to add to this list.
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* @return {any} The item that was added.
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*/
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add: function (item) {
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if (!this.exists(item))
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{
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this.list.push(item);
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}
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return item;
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},
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/**
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* Gets the index of the item in the list, or -1 if it isn't in the list.
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*
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* @method Phaser.ArraySet#getIndex
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* @param {any} item - The element to get the list index for.
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* @return {integer} The index of the item or -1 if not found.
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*/
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getIndex: function (item) {
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return this.list.indexOf(item);
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},
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/**
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* Gets an item from the set based on the property strictly equaling the value given.
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* Returns null if not found.
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*
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* @method Phaser.ArraySet#getByKey
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* @param {string} property - The property to check against the value.
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* @param {any} value - The value to check if the property strictly equals.
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* @return {any} The item that was found, or null if nothing matched.
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*/
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getByKey: function (property, value) {
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var i = this.list.length;
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while (i--)
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{
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if (this.list[i][property] === value)
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{
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return this.list[i];
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}
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}
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return null;
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},
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/**
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* Checks for the item within this list.
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*
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* @method Phaser.ArraySet#exists
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* @param {any} item - The element to get the list index for.
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* @return {boolean} True if the item is found in the list, otherwise false.
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*/
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exists: function (item) {
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return (this.list.indexOf(item) > -1);
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},
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/**
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* Removes all the items.
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*
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* @method Phaser.ArraySet#reset
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*/
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reset: function () {
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this.list.length = 0;
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},
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/**
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* Removes the given element from this list if it exists.
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*
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* @method Phaser.ArraySet#remove
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* @param {any} item - The item to be removed from the list.
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* @return {any} item - The item that was removed.
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*/
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remove: function (item) {
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var idx = this.list.indexOf(item);
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if (idx > -1)
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{
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this.list.splice(idx, 1);
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return item;
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}
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},
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/**
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* Sets the property `key` to the given value on all members of this list.
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*
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* @method Phaser.ArraySet#setAll
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* @param {any} key - The property of the item to set.
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* @param {any} value - The value to set the property to.
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*/
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setAll: function (key, value) {
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var i = this.list.length;
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while (i--)
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{
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if (this.list[i])
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{
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this.list[i][key] = value;
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}
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}
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},
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/**
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* Calls a function on all members of this list, using the member as the context for the callback.
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*
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* If the `key` property is present it must be a function.
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* The function is invoked using the item as the context.
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*
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* @method Phaser.ArraySet#callAll
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* @param {string} key - The name of the property with the function to call.
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* @param {...*} parameter - Additional parameters that will be passed to the callback.
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*/
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callAll: function (key) {
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var args = Array.prototype.slice.call(arguments, 1);
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var i = this.list.length;
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while (i--)
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{
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if (this.list[i] && this.list[i][key])
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{
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this.list[i][key].apply(this.list[i], args);
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}
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}
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},
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/**
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* Removes every member from this ArraySet and optionally destroys it.
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*
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* @method Phaser.ArraySet#removeAll
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* @param {boolean} [destroy=false] - Call `destroy` on each member as it's removed from this set.
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*/
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removeAll: function (destroy) {
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if (destroy === undefined) { destroy = false; }
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var i = this.list.length;
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while (i--)
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{
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if (this.list[i])
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{
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var item = this.remove(this.list[i]);
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if (destroy)
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{
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item.destroy();
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}
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}
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}
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this.position = 0;
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this.list = [];
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}
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};
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/**
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* Number of items in the ArraySet. Same as `list.length`.
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*
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* @name Phaser.ArraySet#total
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* @property {integer} total
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*/
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Object.defineProperty(Phaser.ArraySet.prototype, "total", {
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get: function () {
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return this.list.length;
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}
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});
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/**
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* Returns the first item and resets the cursor to the start.
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*
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* @name Phaser.ArraySet#first
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* @property {any} first
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*/
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Object.defineProperty(Phaser.ArraySet.prototype, "first", {
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get: function () {
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this.position = 0;
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if (this.list.length > 0)
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{
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return this.list[0];
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}
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else
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{
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return null;
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}
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}
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});
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/**
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* Returns the the next item (based on the cursor) and advances the cursor.
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*
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* @name Phaser.ArraySet#next
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* @property {any} next
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*/
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Object.defineProperty(Phaser.ArraySet.prototype, "next", {
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get: function () {
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if (this.position < this.list.length)
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{
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this.position++;
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return this.list[this.position];
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}
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else
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{
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return null;
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}
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}
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});
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Phaser.ArraySet.prototype.constructor = Phaser.ArraySet;
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