mirror of
https://github.com/photonstorm/phaser
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a1d4417a7a
Drawing lines might not equal to amount of lines
76 lines
2 KiB
JavaScript
76 lines
2 KiB
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2019 Photon Storm Ltd.
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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*/
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/**
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* Returns an object containing dimensions of the Text object.
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*
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* @function Phaser.GameObjects.Text.GetTextSize
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* @since 3.0.0
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*
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* @param {Phaser.GameObjects.Text} text - The Text object to calculate the size from.
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* @param {Phaser.GameObjects.Text.Types.TextMetrics} size - The Text metrics to use when calculating the size.
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* @param {array} lines - The lines of text to calculate the size from.
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*
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* @return {object} An object containing dimensions of the Text object.
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*/
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var GetTextSize = function (text, size, lines)
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{
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var canvas = text.canvas;
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var context = text.context;
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var style = text.style;
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var lineWidths = [];
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var maxLineWidth = 0;
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var drawnLines = lines.length;
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if (style.maxLines > 0 && style.maxLines < lines.length)
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{
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drawnLines = style.maxLines;
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}
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style.syncFont(canvas, context);
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// Text Width
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for (var i = 0; i < drawnLines; i++)
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{
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var lineWidth = style.strokeThickness;
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lineWidth += context.measureText(lines[i]).width;
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// Adjust for wrapped text
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if (style.wordWrap)
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{
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lineWidth -= context.measureText(' ').width;
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}
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lineWidths[i] = Math.ceil(lineWidth);
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maxLineWidth = Math.max(maxLineWidth, lineWidths[i]);
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}
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// Text Height
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var lineHeight = size.fontSize + style.strokeThickness;
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var height = lineHeight * drawnLines;
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var lineSpacing = text.lineSpacing;
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// Adjust for line spacing
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if (drawnLines > 1)
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{
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height += lineSpacing * (drawnLines - 1);
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}
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return {
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width: maxLineWidth,
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height: height,
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lines: drawnLines,
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lineWidths: lineWidths,
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lineSpacing: lineSpacing,
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lineHeight: lineHeight
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};
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};
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module.exports = GetTextSize;
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