phaser/src/physics/arcade
2013-09-13 00:53:03 +01:00
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ArcadePhysics.js Part way through re-factoring the collision handler 2013-09-13 00:53:03 +01:00
Body.js Fixed some issues in Tilemap collision, updated the Emitter so x/y controls the point of emission (to stop collision getting out of whack) and fixed the postUpdate in body. 2013-09-12 20:59:56 +01:00