mirror of
https://github.com/photonstorm/phaser
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52 lines
1.4 KiB
JavaScript
52 lines
1.4 KiB
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2020 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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/**
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* Adds the given element to the DOM. If a parent is provided the element is added as a child of the parent, providing it was able to access it.
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* If no parent was given it falls back to using `document.body`.
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*
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* @function Phaser.DOM.AddToDOM
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* @since 3.0.0
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*
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* @param {HTMLElement} element - The element to be added to the DOM. Usually a Canvas object.
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* @param {(string|HTMLElement)} [parent] - The parent in which to add the element. Can be a string which is passed to `getElementById` or an actual DOM object.
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*
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* @return {HTMLElement} The element that was added to the DOM.
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*/
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var AddToDOM = function (element, parent)
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{
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var target;
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if (parent)
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{
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if (typeof parent === 'string')
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{
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// Hopefully an element ID
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target = document.getElementById(parent);
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}
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else if (typeof parent === 'object' && parent.nodeType === 1)
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{
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// Quick test for a HTMLElement
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target = parent;
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}
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}
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else if (element.parentElement)
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{
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return element;
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}
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// Fallback, covers an invalid ID and a non HTMLElement object
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if (!target)
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{
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target = document.body;
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}
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target.appendChild(element);
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return element;
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};
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module.exports = AddToDOM;
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