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photonstorm
75238c2cce
Template updates.
2014-12-03 03:19:25 +00:00
..
Boot.js
Template updates.
2014-12-03 03:19:25 +00:00
Game.js
If Game Objects change their frame, such as with an animated Sprite, and the change goes from a previously trimmed frame to a non-trimmed (full size) one, then the previous trim values were still left active, causing it to glitch (thanks stupot)
2014-09-11 20:56:01 +01:00
index.html
Tracked down an evil bug in Group.swap that caused the linked list to get corrupted in an upward (B to A) neighbour swap.
2013-11-06 16:46:21 +00:00
MainMenu.js
Phaser.StageScaleMode has been renamed to ScaleManager and moved from the system folder to the core folder. It's still available under game.scale.
2014-02-25 14:46:48 +00:00
Preloader.js
Phaser.StageScaleMode has been renamed to ScaleManager and moved from the system folder to the core folder. It's still available under game.scale.
2014-02-25 14:46:48 +00:00