mirror of
https://github.com/photonstorm/phaser
synced 2024-12-25 04:23:30 +00:00
120 lines
3.2 KiB
JavaScript
120 lines
3.2 KiB
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2013-2023 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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var Clone = require('../../utils/object/Clone');
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/**
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* Parses a Texture Atlas JSON Array and adds the Frames to the Texture.
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* JSON format expected to match that defined by Texture Packer, with the frames property containing an array of Frames.
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*
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* @function Phaser.Textures.Parsers.JSONArray
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* @memberof Phaser.Textures.Parsers
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* @private
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* @since 3.0.0
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*
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* @param {Phaser.Textures.Texture} texture - The Texture to add the Frames to.
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* @param {number} sourceIndex - The index of the TextureSource.
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* @param {object} json - The JSON data.
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*
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* @return {Phaser.Textures.Texture} The Texture modified by this parser.
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*/
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var JSONArray = function (texture, sourceIndex, json)
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{
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// Malformed?
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if (!json['frames'] && !json['textures'])
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{
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console.warn('Invalid Texture Atlas JSON Array');
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return;
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}
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// Add in a __BASE entry (for the entire atlas)
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var source = texture.source[sourceIndex];
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texture.add('__BASE', sourceIndex, 0, 0, source.width, source.height);
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// By this stage frames is a fully parsed array
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var frames = (Array.isArray(json.textures)) ? json.textures[sourceIndex].frames : json.frames;
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var newFrame;
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for (var i = 0; i < frames.length; i++)
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{
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var src = frames[i];
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// The frame values are the exact coordinates to cut the frame out of the atlas from
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newFrame = texture.add(src.filename, sourceIndex, src.frame.x, src.frame.y, src.frame.w, src.frame.h);
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if (!newFrame)
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{
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console.warn('Invalid atlas json, frame already exists: ' + src.filename);
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continue;
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}
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// These are the original (non-trimmed) sprite values
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if (src.trimmed)
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{
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newFrame.setTrim(
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src.sourceSize.w,
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src.sourceSize.h,
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src.spriteSourceSize.x,
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src.spriteSourceSize.y,
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src.spriteSourceSize.w,
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src.spriteSourceSize.h
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);
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}
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if (src.rotated)
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{
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newFrame.rotated = true;
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newFrame.updateUVsInverted();
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}
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var pivot = src.anchor || src.pivot;
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if (pivot)
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{
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newFrame.customPivot = true;
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newFrame.pivotX = pivot.x;
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newFrame.pivotY = pivot.y;
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}
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if (src.scale9Borders)
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{
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newFrame.setScale9(
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src.scale9Borders.x,
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src.scale9Borders.y,
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src.scale9Borders.w,
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src.scale9Borders.h
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);
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}
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// Copy over any extra data
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newFrame.customData = Clone(src);
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}
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// Copy over any additional data that was in the JSON to Texture.customData
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for (var dataKey in json)
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{
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if (dataKey === 'frames')
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{
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continue;
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}
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if (Array.isArray(json[dataKey]))
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{
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texture.customData[dataKey] = json[dataKey].slice(0);
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}
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else
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{
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texture.customData[dataKey] = json[dataKey];
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}
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}
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return texture;
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};
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module.exports = JSONArray;
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