mirror of
https://github.com/photonstorm/phaser
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9a5b51dd27
This should make the code lighter and more maintainable. `UNPACK_FLIP_Y_WEBGL` is now always set, where previously it was allowed to just remain default (false); this is necessary for the new code path. `Uint8Array` sources are now allowed to generate MIPMaps. `WebGLTextureWrapper.update` now checks the type of `pixels`, although it should only ever be the final case. |
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.. | ||
pipelines | ||
shaders | ||
typedefs | ||
wrappers | ||
const.js | ||
index.js | ||
PipelineManager.js | ||
RenderTarget.js | ||
Utils.js | ||
WebGLPipeline.js | ||
WebGLRenderer.js | ||
WebGLShader.js |