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17 lines
485 B
JavaScript
17 lines
485 B
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2020 Photon Storm Ltd.
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* @license {@link https://opensource.org/licenses/MIT|MIT License}
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*/
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/**
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* The Impact Physics World Pause Event.
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*
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* This event is dispatched by an Impact Physics World instance when it is paused.
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*
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* Listen to it from a Scene using: `this.impact.world.on('pause', listener)`.
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*
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* @event Phaser.Physics.Impact.Events#PAUSE
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* @since 3.0.0
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*/
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module.exports = 'pause';
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