mirror of
https://github.com/photonstorm/phaser
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1083 lines
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16 KiB
HTML
1083 lines
No EOL
16 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="utf-8">
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<title>Phaser Class: Particles</title>
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<!--[if lt IE 9]>
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<script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
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<![endif]-->
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<link type="text/css" rel="stylesheet" href="styles/sunlight.default.css">
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<link type="text/css" rel="stylesheet" href="styles/site.cerulean.css">
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</head>
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<body>
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<div class="container-fluid">
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<div class="navbar navbar-fixed-top navbar-inverse">
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<div class="navbar-inner">
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<a class="brand" href="index.html">Phaser</a>
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<ul class="nav">
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<li class="dropdown">
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<a href="namespaces.list.html" class="dropdown-toggle" data-toggle="dropdown">Namespaces<b
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class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li>
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<a href="Phaser.html">Phaser</a>
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</li>
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</ul>
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</li>
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<li class="dropdown">
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<a href="classes.list.html" class="dropdown-toggle" data-toggle="dropdown">Classes<b
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class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li>
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<a href="Phaser.Animation.html">Animation</a>
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</li>
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<li>
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<a href="Phaser.AnimationManager.html">AnimationManager</a>
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</li>
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<li>
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<a href="Phaser.AnimationParser.html">AnimationParser</a>
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</li>
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<li>
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<a href="Phaser.Cache.html">Cache</a>
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</li>
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<li>
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<a href="Phaser.Camera.html">Camera</a>
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</li>
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<li>
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<a href="Phaser.Canvas.html">Canvas</a>
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</li>
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<li>
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<a href="Phaser.Circle.html">Circle</a>
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</li>
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<li>
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<a href="Phaser.Color.html">Color</a>
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</li>
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<li>
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<a href="Phaser.Device.html">Device</a>
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</li>
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<li>
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<a href="Phaser.Easing.html">Easing</a>
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</li>
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<li>
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<a href="Phaser.Easing.Back.html">Back</a>
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</li>
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<li>
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<a href="Phaser.Easing.Bounce.html">Bounce</a>
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</li>
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<li>
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<a href="Phaser.Easing.Circular.html">Circular</a>
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</li>
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<li>
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<a href="Phaser.Easing.Cubic.html">Cubic</a>
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</li>
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<li>
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<a href="Phaser.Easing.Elastic.html">Elastic</a>
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</li>
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<li>
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<a href="Phaser.Easing.Exponential.html">Exponential</a>
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</li>
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<li>
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<a href="Phaser.Easing.Linear.html">Linear</a>
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</li>
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<li>
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<a href="Phaser.Easing.Quadratic.html">Quadratic</a>
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</li>
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<li>
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<a href="Phaser.Easing.Quartic.html">Quartic</a>
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</li>
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<li>
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<a href="Phaser.Easing.Quintic.html">Quintic</a>
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</li>
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<li>
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<a href="Phaser.Easing.Sinusoidal.html">Sinusoidal</a>
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</li>
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<li>
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<a href="Phaser.Frame.html">Frame</a>
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</li>
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<li>
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<a href="Phaser.FrameData.html">FrameData</a>
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</li>
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<li>
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<a href="Phaser.Game.html">Game</a>
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</li>
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<li>
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<a href="Phaser.Group.html">Group</a>
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</li>
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<li>
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<a href="Phaser.Input.html">Input</a>
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</li>
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<li>
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<a href="Phaser.InputHandler.html">InputHandler</a>
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</li>
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<li>
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<a href="Phaser.Key.html">Key</a>
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</li>
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<li>
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<a href="Phaser.Keyboard.html">Keyboard</a>
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</li>
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<li>
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<a href="Phaser.LinkedList.html">LinkedList</a>
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</li>
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<li>
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<a href="Phaser.Loader.html">Loader</a>
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</li>
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<li>
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<a href="Phaser.LoaderParser.html">LoaderParser</a>
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</li>
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<li>
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<a href="Phaser.Math.html">Math</a>
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</li>
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<li>
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<a href="Phaser.Mouse.html">Mouse</a>
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</li>
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<li>
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<a href="Phaser.MSPointer.html">MSPointer</a>
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</li>
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<li>
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<a href="Phaser.Net.html">Net</a>
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</li>
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<li>
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<a href="Phaser.Particles.html">Particles</a>
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</li>
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<li>
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<a href="Phaser.Particles.Arcade.Emitter.html">Emitter</a>
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</li>
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<li>
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<a href="Phaser.Plugin.html">Plugin</a>
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</li>
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<li>
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<a href="Phaser.PluginManager.html">PluginManager</a>
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</li>
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<li>
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<a href="Phaser.Point.html">Point</a>
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</li>
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<li>
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<a href="Phaser.Pointer.html">Pointer</a>
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</li>
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<li>
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<a href="Phaser.QuadTree.html">QuadTree</a>
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</li>
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<li>
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<a href="Phaser.RandomDataGenerator.html">RandomDataGenerator</a>
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</li>
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<li>
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<a href="Phaser.Rectangle.html">Rectangle</a>
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</li>
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<li>
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<a href="Phaser.RequestAnimationFrame.html">RequestAnimationFrame</a>
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</li>
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<li>
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<a href="Phaser.Signal.html">Signal</a>
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</li>
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<li>
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<a href="Phaser.Sound.html">Sound</a>
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</li>
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<li>
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<a href="Phaser.SoundManager.html">SoundManager</a>
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</li>
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<li>
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<a href="Phaser.Stage.html">Stage</a>
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</li>
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<li>
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<a href="Phaser.StageScaleMode.html">StageScaleMode</a>
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</li>
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<li>
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<a href="Phaser.State.html">State</a>
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</li>
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<li>
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<a href="Phaser.StateManager.html">StateManager</a>
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</li>
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<li>
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<a href="Phaser.Time.html">Time</a>
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</li>
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<li>
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<a href="Phaser.Touch.html">Touch</a>
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</li>
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<li>
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<a href="Phaser.Tween.html">Tween</a>
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</li>
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<li>
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<a href="Phaser.TweenManager.html">TweenManager</a>
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</li>
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<li>
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<a href="Phaser.Utils.html">Utils</a>
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</li>
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<li>
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<a href="Phaser.Utils.Debug.html">Debug</a>
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</li>
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<li>
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<a href="Phaser.World.html">World</a>
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</li>
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<li>
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<a href="SignalBinding.html">SignalBinding</a>
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</li>
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</ul>
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</li>
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<li class="dropdown">
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<a href="global.html" class="dropdown-toggle" data-toggle="dropdown">Global<b
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class="caret"></b></a>
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<ul class="dropdown-menu ">
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<li>
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<a href="global.html#HEXtoRGB">HEXtoRGB</a>
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</li>
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</ul>
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</li>
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</ul>
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</div>
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</div>
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<div class="row-fluid">
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<div class="span8">
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<div id="main">
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<h1 class="page-title">Class: Particles</h1>
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<section>
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<header>
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<h2>
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<span class="ancestors"><a href="Phaser.html">Phaser</a>.</span>
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Particles
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</h2>
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<div class="class-description"><p>Phaser Particles</p></div>
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</header>
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<article>
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<div class="container-overview">
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<dt>
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<h4 class="name" id="Particles"><span class="type-signature"></span>new Particles<span class="signature">(game)</span><span class="type-signature"></span></h4>
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</dt>
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<dd>
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<div class="description">
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<p>Phaser.Particles is the Particle Manager for the game. It is called during the game update loop and in turn updates any Emitters attached to it.</p>
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</div>
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<h5>Parameters:</h5>
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<table class="params table table-striped">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>game</code></td>
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<td class="type">
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<span class="param-type"><a href="Phaser.Game.html">Phaser.Game</a></span>
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</td>
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<td class="description last"><p>A reference to the currently running game.</p></td>
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</tr>
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</tbody>
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</table>
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<dl class="details">
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="Particles.js.html">particles/Particles.js</a>, <a href="Particles.js.html#sunlight-1-line-15">line 15</a>
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</li></ul></dd>
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</dl>
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</dd>
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</div>
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<h3 class="subsection-title">Members</h3>
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<dl>
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<dt>
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<h4 class="name" id="emitters"><span class="type-signature"></span>emitters<span class="type-signature"></span></h4>
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</dt>
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<dd>
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<dl class="details">
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<h5 class="subsection-title">Properties:</h5>
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<dl>
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<table class="props table table-striped">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>emitters</code></td>
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<td class="type">
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<span class="param-type">Description</span>
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</td>
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<td class="description last"><p>Description.</p></td>
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</tr>
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</tbody>
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</table>
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</dl>
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="Particles.js.html">particles/Particles.js</a>, <a href="Particles.js.html#sunlight-1-line-20">line 20</a>
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</li></ul></dd>
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</dl>
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</dd>
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<dt>
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<h4 class="name" id="ID"><span class="type-signature"></span>ID<span class="type-signature"></span></h4>
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</dt>
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<dd>
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<dl class="details">
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<h5 class="subsection-title">Properties:</h5>
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<dl>
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<table class="props table table-striped">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>ID</code></td>
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<td class="type">
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<span class="param-type">number</span>
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</td>
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<td class="description last"><p>Description.</p></td>
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</tr>
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</tbody>
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</table>
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</dl>
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<dt class="tag-default">Default Value:</dt>
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<dd class="tag-default"><ul class="dummy"><li>0</li></ul></dd>
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="Particles.js.html">particles/Particles.js</a>, <a href="Particles.js.html#sunlight-1-line-26">line 26</a>
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</li></ul></dd>
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</dl>
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</dd>
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</dl>
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<h3 class="subsection-title">Methods</h3>
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<dl>
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<dt>
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<h4 class="name" id="add"><span class="type-signature"></span>add<span class="signature">(emitter)</span><span class="type-signature"> → {Phaser.Emitter}</span></h4>
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</dt>
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<dd>
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<div class="description">
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<p>Adds a new Particle Emitter to the Particle Manager.</p>
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</div>
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<h5>Parameters:</h5>
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<table class="params table table-striped">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>emitter</code></td>
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<td class="type">
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<span class="param-type">Phaser.Emitter</span>
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</td>
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<td class="description last"><p>Description.</p></td>
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</tr>
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</tbody>
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</table>
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<dl class="details">
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<dt class="tag-source">Source:</dt>
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<dd class="tag-source"><ul class="dummy"><li>
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<a href="Particles.js.html">particles/Particles.js</a>, <a href="Particles.js.html#sunlight-1-line-32">line 32</a>
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</li></ul></dd>
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</dl>
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<h5>Returns:</h5>
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<div class="param-desc">
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<p>The emitter that was added.</p>
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</div>
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<dl>
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<dt>
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Type
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</dt>
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<dd>
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<span class="param-type">Phaser.Emitter</span>
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</dd>
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</dl>
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</dd>
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<dt>
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<h4 class="name" id="remove"><span class="type-signature"></span>remove<span class="signature">(emitter)</span><span class="type-signature"></span></h4>
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</dt>
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<dd>
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<div class="description">
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<p>Removes an existing Particle Emitter from the Particle Manager.</p>
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</div>
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<h5>Parameters:</h5>
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<table class="params table table-striped">
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<thead>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th class="last">Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td class="name"><code>emitter</code></td>
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<td class="type">
|
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|
|
<span class="param-type">Phaser.Emitter</span>
|
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</td>
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<td class="description last"><p>The emitter to remove.</p></td>
|
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</tr>
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</tbody>
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</table>
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<dl class="details">
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<dt class="tag-source">Source:</dt>
|
|
<dd class="tag-source"><ul class="dummy"><li>
|
|
<a href="Particles.js.html">particles/Particles.js</a>, <a href="Particles.js.html#sunlight-1-line-46">line 46</a>
|
|
</li></ul></dd>
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</dl>
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</dd>
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<dt>
|
|
<h4 class="name" id="update"><span class="type-signature"><protected> </span>update<span class="signature">()</span><span class="type-signature"></span></h4>
|
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|
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|
|
</dt>
|
|
<dd>
|
|
|
|
|
|
<div class="description">
|
|
<p>Called by the core game loop. Updates all Emitters who have their exists value set to true.</p>
|
|
</div>
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<dl class="details">
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<dt class="tag-source">Source:</dt>
|
|
<dd class="tag-source"><ul class="dummy"><li>
|
|
<a href="Particles.js.html">particles/Particles.js</a>, <a href="Particles.js.html#sunlight-1-line-57">line 57</a>
|
|
</li></ul></dd>
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</dl>
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</dd>
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</dl>
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</article>
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</section>
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</div>
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<div class="clearfix"></div>
|
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<footer>
|
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<span class="copyright">
|
|
Phaser Copyright © 2012-2013 Photon Storm Ltd.
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</span>
|
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<br />
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<span class="jsdoc-message">
|
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Documentation generated by <a href="https://github.com/jsdoc3/jsdoc">JSDoc 3.2.0-dev</a>
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on Thu Oct 03 2013 02:35:48 GMT+0100 (BST) using the <a href="https://github.com/terryweiss/docstrap">DocStrap template</a>.
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