phaser/src/core/events/PAUSE_EVENT.js
2019-01-15 16:20:22 +00:00

14 lines
420 B
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2019 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
/**
* The Game Pause Event.
*
* This event is dispatched when the Game loop enters a paused state, usually as a result of the Visibility Handler.
*
* @event Phaser.Core.Events#PAUSE
*/
module.exports = 'pause';