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14 lines
420 B
JavaScript
14 lines
420 B
JavaScript
/**
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* @author Richard Davey <rich@photonstorm.com>
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* @copyright 2019 Photon Storm Ltd.
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* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
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*/
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/**
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* The Game Pause Event.
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*
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* This event is dispatched when the Game loop enters a paused state, usually as a result of the Visibility Handler.
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*
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* @event Phaser.Core.Events#PAUSE
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*/
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module.exports = 'pause';
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