mirror of
https://github.com/photonstorm/phaser
synced 2024-12-04 10:30:29 +00:00
66 lines
1.8 KiB
JavaScript
66 lines
1.8 KiB
JavaScript
var GetAdvancedValue = require('../utils/object/GetAdvancedValue');
|
|
|
|
var BuildGameObjectAnimation = function (sprite, config)
|
|
{
|
|
var animConfig = GetAdvancedValue(config, 'anims', null);
|
|
|
|
if (animConfig === null)
|
|
{
|
|
return sprite;
|
|
}
|
|
|
|
if (typeof animConfig === 'string')
|
|
{
|
|
// { anims: 'key' }
|
|
sprite.anims.play(animConfig);
|
|
}
|
|
else if (typeof animConfig === 'object')
|
|
{
|
|
// { anims: {
|
|
// key: string
|
|
// startFrame: [string|integer]
|
|
// delay: [float]
|
|
// repeat: [integer]
|
|
// repeatDelay: [float]
|
|
// yoyo: [boolean]
|
|
// play: [boolean]
|
|
// delayedPlay: [boolean]
|
|
// }
|
|
// }
|
|
|
|
var anims = sprite.anims;
|
|
|
|
var key = GetAdvancedValue(animConfig, 'key', undefined);
|
|
var startFrame = GetAdvancedValue(animConfig, 'startFrame', undefined);
|
|
|
|
var delay = GetAdvancedValue(animConfig, 'delay', 0);
|
|
var repeat = GetAdvancedValue(animConfig, 'repeat', 0);
|
|
var repeatDelay = GetAdvancedValue(animConfig, 'repeatDelay', 0);
|
|
var yoyo = GetAdvancedValue(animConfig, 'yoyo', false);
|
|
|
|
var play = GetAdvancedValue(animConfig, 'play', false);
|
|
var delayedPlay = GetAdvancedValue(animConfig, 'delayedPlay', 0);
|
|
|
|
anims.delay(delay);
|
|
anims.repeat(repeat);
|
|
anims.repeatDelay(repeatDelay);
|
|
anims.yoyo(yoyo);
|
|
|
|
if (play)
|
|
{
|
|
anims.play(key, startFrame);
|
|
}
|
|
else if (delayedPlay > 0)
|
|
{
|
|
anims.delayedPlay(delayedPlay, key, startFrame);
|
|
}
|
|
else
|
|
{
|
|
anims.load(key);
|
|
}
|
|
}
|
|
|
|
return sprite;
|
|
};
|
|
|
|
module.exports = BuildGameObjectAnimation;
|