mirror of
https://github.com/photonstorm/phaser
synced 2024-11-26 22:52:14 +00:00
46 lines
1.5 KiB
JavaScript
46 lines
1.5 KiB
JavaScript
(function() {
|
|
var game = new Phaser.Game(this, 'game', 800, 600, init, create, update, render);
|
|
|
|
var xTop, yTop, zTop;
|
|
|
|
function init() {
|
|
game.load.image('cell', 'assets/sprites/diamond.png');
|
|
game.load.start();
|
|
}
|
|
function create() {
|
|
// Create 3 groups which will have different sort "index".
|
|
xTop = game.add.group();
|
|
yTop = game.add.group();
|
|
zTop = game.add.group();
|
|
|
|
var i;
|
|
for (i = 0; i < 64; i++) {
|
|
xTop.addNewSprite(160 + 48 * Math.cos(i * Math.PI / 8), 540 - i * 8,
|
|
'cell', 0,
|
|
Phaser.Types.BODY_DISABLED);
|
|
}
|
|
for (i = 0; i < 64; i++) {
|
|
yTop.addNewSprite(340 + 48 * Math.cos(i * Math.PI / 8), 540 - i * 8,
|
|
'cell', 0,
|
|
Phaser.Types.BODY_DISABLED);
|
|
}
|
|
for (i = 0; i < 64; i++) {
|
|
zTop.addNewSprite(520 + 48 * Math.cos(i * Math.PI / 8), 540 - i * 8,
|
|
'cell', 0,
|
|
Phaser.Types.BODY_DISABLED);
|
|
}
|
|
}
|
|
function update() {
|
|
// Sort 3 groups using different methods, all of them are
|
|
// ascending by default.
|
|
xTop.sort('x');
|
|
yTop.sort('y');
|
|
zTop.sort('z');
|
|
}
|
|
function render() {
|
|
Phaser.DebugUtils.context.fillStyle = '#fff';
|
|
Phaser.DebugUtils.context.fillText('Left group sorted by x.', 16, 18);
|
|
Phaser.DebugUtils.context.fillText('Middle group sorted by y.', 16, 36);
|
|
Phaser.DebugUtils.context.fillText('Right group sorted by z.', 16, 54);
|
|
}
|
|
})();
|