phaser/src/core
2014-03-26 13:24:11 +00:00
..
Camera.js New P2 examples. And fixed Camera.atLimit value. 2014-03-12 16:33:53 +00:00
Filter.js Tilemap.createCollisionObjects will parse Tiled data for objectgroups and convert polyline instances into physics objects you can collide with in the world. 2014-02-18 03:01:51 +00:00
Game.js If no seed was given in the Game config object, the RandomDataGenerator wouldn't be started (thank tylerjhutchison fix #619) 2014-03-21 11:22:56 +00:00
Group.js Updated TS defs (fix #650) 2014-03-26 13:24:11 +00:00
LinkedList.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
Plugin.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
PluginManager.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
ScaleManager.js Sorted out orientationImage in ScaleManager, throwing a preUpdate error (fix #534) 2014-03-10 19:06:16 +00:00
Signal.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
SignalBinding.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
Stage.js Lots of small tweaks to pass jshint. 2014-03-13 16:49:52 +00:00
State.js Removed State.destroy empty method and replaced with State.shutdown, as that is what the StateManager expects (fix #586) 2014-03-17 19:43:28 +00:00
StateManager.js Removed rogue console.log 2014-03-19 13:23:46 +00:00
World.js The StateManager is now responsible for clearing down input, timers, tweens, physics, camera and the World display list. 2014-03-19 12:05:19 +00:00