phaser/src/physics
2023-09-27 18:22:01 +01:00
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arcade StaticBody.setSize will now check to see if the body has a Game Object or not, and only call getCenter and the frame sizes if it has. This fixes a bug where calling physics.add.staticBody would throw an error if you provided a width and height. Fix #6630 2023-09-27 18:22:01 +01:00
matter-js Clarify set body docs further 2023-09-14 11:47:31 +01:00
index.js Updated copyright year 2023-01-02 17:36:27 +00:00