phaser/src/renderer/webgl
2018-05-18 13:16:17 +01:00
..
pipelines The Particle tint value was incorrectly calculated, causing the color channels to be inversed. Fix #3643 2018-05-18 13:16:17 +01:00
shaders Removed the need for raw-loader in webpack. Shaders now build to standard JS files. Removed fs requirement. 2018-05-08 23:04:57 +01:00
index.js Initial Commit 2018-03-30 13:46:44 -04:00
Utils.js Added jsdocs comments to WebGL utils 2018-04-25 13:17:33 -03:00
WebGLPipeline.js Added jsdoc comments to WebGLPipeline 2018-04-25 19:52:20 -03:00
WebGLRenderer.js Allow for custom canvas and context game config options. Game.context now set in WebGL mode. Allows WebGL2 contexts to be passed in. Fix #3653 2018-05-10 12:25:33 +01:00