phaser/src/renderer/webgl/mvp/ProjectIdentity.js
2020-07-14 16:48:01 +01:00

28 lines
749 B
JavaScript

/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var SetIdentity = require('./SetIdentity');
/**
* Loads an identity matrix into the projection matrix.
*
* @method Phaser.Renderer.WebGL.MVP.ProjectIdentity
* @since 3.25.0
*
* @param {Phaser.Renderer.WebGL.Pipelines.ModelViewProjection} model - The Model View Projection object.
*
* @return {Phaser.Renderer.WebGL.Pipelines.ModelViewProjection} The Model View Projection object.
*/
var ProjectIdentity = function (model)
{
SetIdentity(model.projectionMatrix);
model.projectionMatrixDirty = true;
return model;
};
module.exports = ProjectIdentity;