phaser/src/renderer/webgl/shaders
2020-10-21 18:15:34 +01:00
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src Better attenuation 2020-10-14 15:16:35 +01:00
BitmapMask-frag.js Removed the need for raw-loader in webpack. Shaders now build to standard JS files. Removed fs requirement. 2018-05-08 23:04:57 +01:00
BitmapMask-vert.js Removed the need for raw-loader in webpack. Shaders now build to standard JS files. Removed fs requirement. 2018-05-08 23:04:57 +01:00
Light-frag.js finished updating culling system 2020-09-18 17:16:52 +02:00
Mesh-frag.js Merged the Layer3D Game Object and pipeline back in for now 2020-10-07 17:44:36 +01:00
Mesh-vert.js Merged the Layer3D Game Object and pipeline back in for now 2020-10-07 17:44:36 +01:00
Multi-frag.js Added 2nd conditional back 2020-10-05 13:43:54 +01:00
Multi-vert.js finished updating culling system 2020-09-18 17:16:52 +02:00
PointLight-frag.js Update PointLight-frag.js 2020-10-21 18:15:34 +01:00
PointLight-vert.js Much better effect from the light shader 2020-10-14 11:57:58 +01:00
Single-frag.js Added 2nd conditional back 2020-10-05 13:43:54 +01:00
Single-vert.js finished updating culling system 2020-09-18 17:16:52 +02:00