phaser/plugins
2020-10-16 13:51:40 +01:00
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camera3d Cam3D plugin updated for 3.50 2020-10-10 10:29:12 +01:00
fbinstant FacebookInstantGamesPlugin.showAd and showVideo will now break out of the ad iteration search once a valid ad has been found and called. Previously, it would carry on interating if the async didn't complete quickly. Fix #4888 2020-01-14 22:16:41 +00:00
impact Impact Physics is now removed from the core API 2020-02-04 14:52:04 +00:00
layer3d Removed Layer3D Game Object and old MeshPipeline 2020-10-13 10:56:21 +01:00
spine The Spine Plugin now uses a single instance of the Scene Renderer when running under WebGL. All instances of the plugin (installed per Scene) share the same base Scene Renderer, avoiding duplicate allocations and resizing events under multi-Scene games. Fix #5286 2020-10-16 13:51:40 +01:00