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923b1351fa
phaser
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plugins
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Richard Davey
923b1351fa
The Spine Plugin now uses a single instance of the Scene Renderer when running under WebGL. All instances of the plugin (installed per Scene) share the same base Scene Renderer, avoiding duplicate allocations and resizing events under multi-Scene games.
Fix
#5286
2020-10-16 13:51:40 +01:00
..
camera3d
Cam3D plugin updated for 3.50
2020-10-10 10:29:12 +01:00
fbinstant
FacebookInstantGamesPlugin.showAd
and
showVideo
will now break out of the ad iteration search once a valid ad has been found and called. Previously, it would carry on interating if the async didn't complete quickly.
Fix
#4888
2020-01-14 22:16:41 +00:00
impact
Impact Physics is now removed from the core API
2020-02-04 14:52:04 +00:00
layer3d
Removed Layer3D Game Object and old MeshPipeline
2020-10-13 10:56:21 +01:00
spine
The Spine Plugin now uses a single instance of the Scene Renderer when running under WebGL. All instances of the plugin (installed per Scene) share the same base Scene Renderer, avoiding duplicate allocations and resizing events under multi-Scene games.
Fix
#5286
2020-10-16 13:51:40 +01:00