mirror of
https://github.com/photonstorm/phaser
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18 lines
599 B
JavaScript
18 lines
599 B
JavaScript
var BuildGameObject = require('../BuildGameObject');
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var GameObjectCreator = require('../GameObjectCreator');
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var GetAdvancedValue = require('../../utils/object/GetAdvancedValue');
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var Image = require('./Image');
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// When registering a factory function 'this' refers to the GameObjectCreator context.
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GameObjectCreator.register('image', function (config)
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{
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var key = GetAdvancedValue(config, 'key', null);
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var frame = GetAdvancedValue(config, 'frame', null);
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var image = new Image(this.scene, 0, 0, key, frame);
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BuildGameObject(this.scene, image, config);
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return image;
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});
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