phaser/src
2019-10-11 18:31:58 +01:00
..
actions License link update 2019-05-10 16:15:04 +01:00
animations Removing a frame from a 2 frame animation would cause an error when a Sprite using that animation next tried to render. Fix #4621 2019-07-03 15:07:53 +01:00
cache Add Video cache 2019-10-03 14:13:32 +01:00
cameras Expose BaseCamera module 2019-10-03 09:26:14 +08:00
core Added antialiasGL option 2019-08-29 11:46:58 +01:00
create License link update 2019-05-10 16:15:04 +01:00
curves Update Path.js 2019-07-11 15:17:43 +01:00
data License link update 2019-05-10 16:15:04 +01:00
device Updated docs 2019-10-04 11:13:11 +01:00
display CanvasInterpolation has updated the order of the CSS properties so that crisp-edges comes after the browser prefix versions. 2019-10-01 14:43:26 +01:00
dom CreateDOMContainer will now use div.style.cssText to set the inline styles of the container, so it now works on IE11. Fix #4674 2019-07-24 15:16:08 +01:00
events License link update 2019-05-10 16:15:04 +01:00
gameobjects JSDoc fixes 2019-10-11 18:29:55 +01:00
geom Added the new Geometry type properties 2019-07-18 10:36:11 +01:00
input Your guess is as good as mine \o/~? 2019-10-11 18:19:25 +01:00
loader Create VideoFileConfig.js 2019-10-11 18:31:58 +01:00
math Testing rotation fix 2019-07-25 17:57:20 +01:00
physics Set 'part.angle' in 'Body.update' into matter-js 2019-10-05 02:02:30 +03:00
plugins Removed BasePlugin properties #4488 2019-10-02 16:32:04 +01:00
polyfills Removed bind polyfill as it's in IE9+ anyway 2018-07-19 16:22:43 +01:00
renderer Merge pull request #4787 from firefalcom/fix/normalMapRotation 2019-10-11 13:21:39 +01:00
scale ScaleManager.startFullscreen now checks to see if the call returns a Promise, rather than checking if the browser supports them, before waiting for promise resolution. This fixes a runtime console warning in Microsoft Edge. Fix #4795 2019-10-11 13:53:21 +01:00
scene Added optional data object to stop method 2019-10-11 13:31:56 +01:00
sound Update GLOBAL_MUTE_EVENT.js 2019-10-10 23:50:55 +01:00
structs ProcessQueue now extends Event Emitter. Also added removeAll method and length getter. 2019-10-02 12:13:07 +01:00
textures Added flipY property and setFlipY method. 2019-10-10 12:26:25 +01:00
tilemaps JSDoc fixes 2019-10-11 18:29:55 +01:00
time JSDocs fix 2019-06-25 16:56:56 +01:00
tweens Added getValue method back and updated it 2019-10-11 18:15:44 +01:00
utils Updated docs 2019-07-08 13:03:25 +01:00
const.js Removed beta1 2019-10-11 13:53:51 +01:00
phaser-arcade-physics.js License link update 2019-05-10 16:15:04 +01:00
phaser-core.js License link update 2019-05-10 16:15:04 +01:00
phaser.js License link update 2019-05-10 16:15:04 +01:00