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bitmaptext
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Added link to SnowBMF
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2022-08-17 16:41:40 +01:00 |
blitter
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Let texture scaleMode override the antialias setting under CANVAS
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2022-06-11 18:07:29 +10:00 |
components
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The GameObject#setFrame method can now accept a Frame instance as its parameter, which will also automatically update the Texture the Game Object is using.
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2022-09-26 17:15:34 +01:00 |
container
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Update Container.js
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2022-06-22 17:17:52 +01:00 |
domelement
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Fixed lint errors
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2022-05-10 17:06:53 +01:00 |
events
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All events have a type of string. Fix #6136
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2022-09-21 22:01:03 +01:00 |
extern
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Fixed lint errors
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2022-05-10 17:06:53 +01:00 |
graphics
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fix function Graphics -> strokeRoundedRect
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2022-09-03 16:50:29 +03:00 |
group
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Fix JSDoc syntax
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2022-06-28 10:50:19 -07:00 |
image
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Fixed lint errors
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2022-05-10 17:06:53 +01:00 |
layer
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Fixed lint errors
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2022-05-10 17:06:53 +01:00 |
lights
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The Light Game Object now has the Origin and Transform components, along with 4 new properties: width , height , displayWidth and displayHeight . This allows you to add a Light to a Container, or enable it for physics. Fix #6126
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2022-05-31 18:10:25 +01:00 |
mesh
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Fixed lint errors
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2022-05-10 17:06:53 +01:00 |
particles
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Added maxAliveParticles
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2022-07-12 16:28:12 +01:00 |
pathfollower
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
pointlight
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Fixed lint errors
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2022-05-10 17:06:53 +01:00 |
rendertexture
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Renamed frameFill to repeat and made it a lot more flexible.
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2022-09-26 23:18:07 +01:00 |
rope
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Rope and Video already on update list
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2022-09-10 08:44:43 -07:00 |
shader
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Fixed lint errors
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2022-05-10 17:06:53 +01:00 |
shape
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GameObjects.Polygon.setTo is a new method that allows you to change the points being used to render a Polygon Shape Game Object. Fix #6151
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2022-06-21 16:27:43 +01:00 |
sprite
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Fixed lint errors
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2022-05-10 17:06:53 +01:00 |
text
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Fixed jsdocs
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2022-09-21 21:10:52 +01:00 |
tilesprite
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Error if using compressed texture for TileSprite
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2022-06-27 18:11:00 +01:00 |
typedefs
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
video
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Rope and Video already on update list
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2022-09-10 08:44:43 -07:00 |
zone
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
BuildGameObject.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
BuildGameObjectAnimation.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
DisplayList.js
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The DisplayList.addChildCallback method will now check to see if the child has a parent container, and if it does, remove it from there before adding it to the Scene Display List. Fix #6091
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2022-06-07 17:17:18 +01:00 |
GameObject.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
GameObjectCreator.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
GameObjectFactory.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
GetCalcMatrix.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
index.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |
UpdateList.js
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Updated copyright year
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2022-02-28 14:29:51 +00:00 |