..
actions
Completed Actions jsdocs
2018-10-01 12:01:59 +01:00
animations
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
boot
Merge pull request #4077 from samme/fix/webgl-game-context-null
2018-10-12 18:28:04 +01:00
cache
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
cameras
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
create
Added hundreds of new jsdoc descriptions
2018-10-01 11:35:01 +01:00
curves
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
data
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
device
eslint fixes
2018-10-12 18:56:56 +01:00
display
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
dom
eslint fixes
2018-10-12 18:56:56 +01:00
events
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
gameobjects
Fix Phaser.GameObjects.Shape#setStrokeStyle JSDoc
2018-10-14 00:44:01 +02:00
geom
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
input
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
loader
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
math
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
physics
Changed version number
2018-10-12 18:32:52 +01:00
plugins
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
polyfills
Removed bind polyfill as it's in IE9+ anyway
2018-07-19 16:22:43 +01:00
renderer
The WebGLRenderer method canvasToTexture
has a new optional argument noRepeat
which will stop it from using gl.REPEAT
entirely. This is now used by the Text object to avoid it potentially switching between a REPEAT and CLAMP texture, causing texture black-outs
2018-10-12 15:08:53 +01:00
scene
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
sound
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
structs
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
textures
The WebGLRenderer method canvasToTexture
has a new optional argument noRepeat
which will stop it from using gl.REPEAT
entirely. This is now used by the Text object to avoid it potentially switching between a REPEAT and CLAMP texture, causing texture black-outs
2018-10-12 15:08:53 +01:00
tilemaps
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
time
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
tweens
Updated @memberOf to @memberof
2018-10-10 10:49:13 +01:00
utils
Added hundreds of new jsdoc descriptions
2018-10-01 11:35:01 +01:00
const.js
Moved to DOM constants
2018-10-11 17:01:49 +01:00
phaser-arcade-physics.js
Added fixed core build and updated AP config
2018-05-16 14:53:15 +01:00
phaser-core.js
Added fixed core build and updated AP config
2018-05-16 14:53:15 +01:00
phaser.js
Added FB plugin conditional
2018-09-20 14:14:29 +01:00