phaser/build/custom
2014-04-08 03:31:13 +01:00
..
ninja.js Sprite would glitch if it had an ArcadePhysics Body that was re-positioned out of loop. 2014-03-28 01:42:49 +00:00
ninja.min.js New build to test state change in. Also various Gruntfile fixes that arose from the tasks split. 2014-04-01 03:02:36 +01:00
p2.js Updated p2 to 6abc900ff9 (which has probably broken stuff, but we'll test it tomorrow). 2014-04-08 03:30:45 +01:00
p2.min.js Updated p2 to 6abc900ff9 (which has probably broken stuff, but we'll test it tomorrow). 2014-04-08 03:30:45 +01:00
phaser-no-libs.js New Phaser package, small docs updates and preparing P2.World for new bounds code and v0.5.0 migration. 2014-04-08 03:31:13 +01:00
phaser-no-libs.min.js New Phaser package, small docs updates and preparing P2.World for new bounds code and v0.5.0 migration. 2014-04-08 03:31:13 +01:00
phaser-no-physics.js New Phaser package, small docs updates and preparing P2.World for new bounds code and v0.5.0 migration. 2014-04-08 03:31:13 +01:00
phaser-no-physics.min.js New Phaser package, small docs updates and preparing P2.World for new bounds code and v0.5.0 migration. 2014-04-08 03:31:13 +01:00
pixi.js New build to test state change in. Also various Gruntfile fixes that arose from the tasks split. 2014-04-01 03:02:36 +01:00
pixi.min.js New build to test state change in. Also various Gruntfile fixes that arose from the tasks split. 2014-04-01 03:02:36 +01:00