phaser/src/gameobjects
2015-04-13 23:16:29 +01:00
..
components Removed dirty flag. 2015-04-13 11:58:44 +01:00
BitmapData.js Added guards around context.getImageData calls in BitmapData, Text and Canvas Tinting classes to avoid crashing restricted browsers like Epic Browser. Please understand that several Phaser features won't work correctly with this browser (thanks @Erik3000 #1714) 2015-04-02 14:47:44 +01:00
BitmapText.js BitmapText objects now have an anchor property. This works in a similar way to Sprite.anchor except that it offsets the position of each letter of the BitmapText by the given amount, based on the overall BitmapText width - whereas Sprite.anchor offsets the position the texture is drawn at. 2015-03-23 15:03:53 +00:00
Button.js Strict check. 2015-04-13 11:58:45 +01:00
Creature.js Added support for the [Creature Automated Animation Tool](http://www.kestrelmoon.com/creature/). You can now create a Phaser.Creature object which uses json data and a texture atlas for the animations. Creature is a powerful animation tool, similar to Spriter or Spine. It is currently limited to WebGL games only, but the new libs should prove a solid starting point for anyone wanting to incorporate Creature animations into their games. 2015-04-13 23:16:29 +01:00
GameObjectCreator.js Copyright date change. 2015-02-25 03:36:23 +00:00
GameObjectFactory.js Fixed a few documentation typos. 2015-03-18 21:07:36 +00:00
Graphics.js Removed 'global' component arrays. 2015-03-23 19:19:07 +00:00
Image.js Removed 'global' component arrays. 2015-03-23 19:19:07 +00:00
Particle.js Copyright date change. 2015-02-25 03:36:23 +00:00
RenderTexture.js Copyright date change. 2015-02-25 03:36:23 +00:00
RetroFont.js Copyright date change. 2015-02-25 03:36:23 +00:00
Rope.js Removed 'global' component arrays. 2015-03-23 19:19:07 +00:00
Sprite.js Sprite was missing the Health and InCamera components. 2015-03-30 13:51:47 +01:00
SpriteBatch.js Copyright date change. 2015-02-25 03:36:23 +00:00
Text.js Removed 'global' component arrays. 2015-03-23 19:19:07 +00:00
TileSprite.js Sprite was missing the Health and InCamera components. 2015-03-30 13:51:47 +01:00