phaser/src/pixi
2015-05-08 04:13:34 +01:00
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display Heavily tweaked tint texture handling. Can now be set by a texture and cached internally. 2015-05-08 04:13:34 +01:00
extras Close to getting WebGL Tiling Sprites back again - animations now work too, but the placement isn't quite right. 2015-04-22 01:36:12 +01:00
filters Removing Pixi files no longer used in this build of Phaser. 2015-02-17 15:46:52 +00:00
primitives PIXI.Graphics in Canvas mode wouldn't respect the objects visible or alpha zero properties, rendering it regardless (thanks @TimvdEijnden #1720) 2015-04-13 14:19:44 +01:00
renderers Improved code formatting. 2015-05-08 01:51:06 +01:00
text Removed duplicate methods from PIXI.Text such as wordWrap and updateText as Phaser overrides them, so it was wasting bytes. 2015-04-13 21:54:14 +01:00
textures Tidying up docs and formatting. 2015-05-08 04:12:07 +01:00
utils Added guards around context.getImageData calls in BitmapData, Text and Canvas Tinting classes to avoid crashing restricted browsers like Epic Browser. Please understand that several Phaser features won't work correctly with this browser (thanks @Erik3000 #1714) 2015-04-02 14:47:44 +01:00
Intro.js RenderTexture now displays correctly in Canvas games. 2013-12-23 04:20:09 +00:00
Outro.js Updated build files with patched Pixi UMD statement. 2014-07-11 11:53:44 +01:00
Pixi.js Updated Pixi version. 2015-03-23 08:13:59 +00:00