phaser/src/input
2018-11-13 15:09:18 +00:00
..
gamepad Updated @memberOf to @memberof 2018-10-10 10:49:13 +01:00
keyboard Added new captures array. 2018-11-13 15:09:18 +00:00
mouse The Mouse Manager class has been updated to remove some commented out code and refine the startListeners method. 2018-10-18 22:04:41 +01:00
touch The Touch Manager has been rewritten to use declared functions for all touch event handlers, rather than bound functions. This means they will now clear properly when the TouchManager is shut down. 2018-10-16 11:44:15 +01:00
const.js Added TOUCH_CANCEL constant. 2018-10-16 11:43:40 +01:00
CreateInteractiveObject.js Added custom cursor property 2018-06-11 11:35:40 +01:00
CreatePixelPerfectHandler.js Use correct frame name in pixel perfect hit test 2018-08-16 12:23:10 -05:00
index.js Removed KeyboardManager and replaced with KeyboardPlugin 2018-06-08 15:16:35 +01:00
InputManager.js Merging Scale Manager and Spine Plugin back into master 2018-10-18 14:59:27 +01:00
InputPlugin.js Swapped hit area size detection priority 2018-11-12 23:19:49 +00:00
InputPluginCache.js Only install the plugin if set in Scene settings / Game Config 2018-06-08 16:18:32 +01:00
Pointer.js Swapping to American-English spelling for consistency 2018-10-16 15:23:36 +01:00