phaser/src/core
photonstorm 8dcfef8db0 Updated to latest Pixi build (can do away with our own local patch now).
Group.sendToBottom(child) is the handy opposite of Group.bringToTop()
Group.moveUp(child) will move a child up the display list, swapping with the child above it.
Group.moveDown(child) will move a child down the display list, swapping with the child below it.
2014-02-28 18:55:07 +00:00
..
Camera.js Removed PixiPatch as it's no longer needed. Re-worked all of the Sprite autoCull and inWorld checks and cached the bounds. Fixed the Body calculations so physics is working again. 2014-02-09 03:48:31 +00:00
Filter.js Tilemap.createCollisionObjects will parse Tiled data for objectgroups and convert polyline instances into physics objects you can collide with in the world. 2014-02-18 03:01:51 +00:00
Game.js Stage.smoothed was returning the opposite of its actual setting (#494) 2014-02-27 21:56:47 +00:00
GameNoPhysics.js The grunt task now creates an optional version of Phaser without any Physics support built in. Quite a bit smaller now. 2014-02-27 17:00:14 +00:00
Group.js Updated to latest Pixi build (can do away with our own local patch now). 2014-02-28 18:55:07 +00:00
LinkedList.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
Plugin.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
PluginManager.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
ScaleManager.js Game no longer pauses if you've forced orientation and change it, also doesn't resize a NO_SCALE game. 2014-02-28 04:15:28 +00:00
Signal.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
SignalBinding.js Updating copyright year and README. 2014-02-05 16:54:59 +00:00
Stage.js Stage.smoothed was returning the opposite of its actual setting (#494) 2014-02-27 21:56:47 +00:00
State.js Phaser.StageScaleMode has been renamed to ScaleManager and moved from the system folder to the core folder. It's still available under game.scale. 2014-02-25 14:46:48 +00:00
StateManager.js The grunt task now creates an optional version of Phaser without any Physics support built in. Quite a bit smaller now. 2014-02-27 17:00:14 +00:00
World.js The grunt task now creates an optional version of Phaser without any Physics support built in. Quite a bit smaller now. 2014-02-27 17:00:14 +00:00