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https://github.com/photonstorm/phaser
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29 lines
No EOL
605 B
JavaScript
29 lines
No EOL
605 B
JavaScript
var game = new Phaser.Game(800, 600, Phaser.CANVAS, 'phaser-example', { create: create });
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var last;
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var i = 0;
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function create() {
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//Maybe you have to set it even lower for your machine.
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//It's related to the time Phaser needs to boot up.
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//The tick stops being negative and behaves nearly normal for me at around 550 - 600ms
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delay = 250;
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foreverTimer = game.time.events.repeat(delay, 10, handleEvent, this);
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last = Date.now();
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console.log('create started', last);
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}
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function handleEvent() {
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console.log('>> Tick', i, 'ms diff:', Date.now() - last);
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last = Date.now();
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i++;
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} |