mirror of
https://github.com/photonstorm/phaser
synced 2024-12-03 18:10:10 +00:00
62 lines
1.7 KiB
JavaScript
62 lines
1.7 KiB
JavaScript
|
|
var game = new Phaser.Game(800, 600, Phaser.AUTO, 'phaser-example', { preload: preload, create: create, update: update });
|
|
|
|
function preload() {
|
|
|
|
game.load.image('maggot', 'assets/sprites/ilkke.png');
|
|
|
|
}
|
|
|
|
var batch;
|
|
var dudeBoundsPadding = 100;
|
|
var dudeBounds = new Phaser.Rectangle(-dudeBoundsPadding, -dudeBoundsPadding, 800 + dudeBoundsPadding * 2, 600 + dudeBoundsPadding * 2);
|
|
var tick = 0;
|
|
|
|
function create() {
|
|
|
|
batch = game.add.spriteBatch();
|
|
|
|
var total = (game.renderType === Phaser.WEBGL) ? 1500 : 100;
|
|
|
|
for (var i = 0; i < total; i++)
|
|
{
|
|
var dude = batch.create(game.world.randomX, game.world.randomY, 'maggot');
|
|
|
|
dude.anchor.set(0.5);
|
|
dude.scale.set(0.8 + Math.random() * 0.3);
|
|
dude.direction = Math.random() * Math.PI * 2;
|
|
dude.turningSpeed = Math.random() - 0.8;
|
|
dude.speed = (2 + Math.random() * 2) * 0.2;
|
|
dude.offset = Math.random() * 100;
|
|
}
|
|
|
|
}
|
|
|
|
function update() {
|
|
|
|
batch.forEach(updateMaggot, this, false);
|
|
|
|
tick += 0.1;
|
|
|
|
}
|
|
|
|
function updateMaggot(dude) {
|
|
|
|
dude.scale.y = 0.95 + Math.sin(tick + dude.offset) * 0.15
|
|
dude.direction += dude.turningSpeed * 0.02;
|
|
dude.position.x += Math.sin(dude.direction) * (dude.speed * dude.scale.y);
|
|
dude.position.y += Math.cos(dude.direction) * (dude.speed * dude.scale.y);
|
|
dude.rotation = -dude.direction + Math.PI;
|
|
|
|
// wrap the dudes by testing their bounds..
|
|
if (dude.position.x < dudeBounds.x)
|
|
dude.position.x += dudeBounds.width;
|
|
else if (dude.position.x > dudeBounds.x + dudeBounds.width)
|
|
dude.position.x -= dudeBounds.width;
|
|
|
|
if (dude.position.y < dudeBounds.y)
|
|
dude.position.y += dudeBounds.height;
|
|
else if (dude.position.y > dudeBounds.y + dudeBounds.height)
|
|
dude.position.y -= dudeBounds.height;
|
|
|
|
}
|