phaser/examples/wip/bmd.js

36 lines
654 B
JavaScript

var game = new Phaser.Game(800, 600, Phaser.CANVAS, '', { preload: preload, create: create, update: update, render: render });
function preload() {
game.load.image('pic', '/phaser/examples/assets/pics/1984-nocooper-space.png');
}
var image;
var bmd;
function create() {
console.log('pic box 11');
game.add.sprite(0, 0, 'pic');
bmd = game.add.bitmapData(800, 600);
bmd.context.fillStyle = 'rgba(255,0,0,1)';
bmd.context.fillRect(0, 0, 300, 100);
image = game.add.image(0, 100, bmd);
}
function update() {
bmd.context.fillRect(game.input.x, game.input.y, 8, 8);
}
function render() {
game.debug.renderText(game.input.x, 32, 32);
}