phaser/src/gameobjects/shape/isotriangle
2020-09-14 15:01:40 +01:00
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IsoTriangle.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
IsoTriangleCanvasRenderer.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
IsoTriangleFactory.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
IsoTriangleRender.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
IsoTriangleWebGLRenderer.js GameObjects.GetCalcMatrix is a new function that is used to calculate the transformed Game Object matrix, based on the given Game Object, Camera and Parent. This function is now used by the following Game Objects: BitmapText (Static and Dynamic), Graphics, Mesh, Rope, Shader, Arc, Curve, Ellipse, Grid, IsoBox, IsoTriangle, Line, Polygon, Rectangle, Star and Triangle. This dramatically reduces the amount of duplicate code across the API. 2020-09-14 15:01:40 +01:00