mirror of
https://github.com/photonstorm/phaser
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35 KiB
JSON
Executable file
1 line
No EOL
35 KiB
JSON
Executable file
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Can be any of Circle, Rectangle, Ellipse, Line or Polygon.","line":1055,"public":true,"protected":false,"private":false,"parameters":[{"name":"shape","type":["Phaser.Circle","Phaser.Rectangle","Phaser.Ellipse","Phaser.Line","Phaser.Polygon"],"help":" The Shape object to draw.","optional":false,"default":null}],"inherited":true,"inheritedFrom":"PIXI.Graphics"},{"name":"endFill","static":false,"returns":{"types":["PIXI.Graphics"],"help":""},"help":"Applies a fill to the lines and shapes that were added since the last call to the beginFill() method.","line":510,"public":true,"protected":false,"private":false,"parameters":[],"inherited":true,"inheritedFrom":"PIXI.Graphics"},{"name":"generateTexture","static":false,"returns":{"types":["PIXI.Texture"],"help":"a texture of the graphics object"},"help":"Useful function that returns a texture of the graphics object that can then be used to create sprites\\nThis can be quite useful if your geometry is complicated and needs to be reused multiple times.","line":625,"public":true,"protected":false,"private":false,"parameters":[{"name":"resolution","type":["number"],"help":"The resolution of the texture being generated","optional":false,"default":null},{"name":"scaleMode","type":["number"],"help":"Should be one of the PIXI.scaleMode consts","optional":false,"default":null}],"inherited":true,"inheritedFrom":"PIXI.Graphics"},{"name":"getBounds","static":false,"returns":{"types":["Phaser.Rectangle"],"help":"the rectangular bounding area"},"help":"Retrieves the bounds of the graphic shape as a rectangle object","line":800,"public":true,"protected":false,"private":false,"parameters":[],"inherited":true,"inheritedFrom":"PIXI.Graphics"},{"name":"getChildAt","static":false,"returns":{"types":["PIXI.DisplayObject"],"help":"The child at the given index, if any."},"help":"Returns the child at the specified index","line":196,"public":true,"protected":false,"private":false,"parameters":[{"name":"index","type":["number"],"help":"The index to get the child from","optional":false,"default":null}],"inherited":true,"inheritedFrom":"PIXI.Sprite"},{"name":"getChildIndex","static":false,"returns":{"types":["number"],"help":"The index position of the child display object to identify"},"help":"Returns the index position of a child DisplayObject instance","line":161,"public":true,"protected":false,"private":false,"parameters":[{"name":"child","type":["PIXI.DisplayObject"],"help":"The DisplayObject instance to identify","optional":false,"default":null}],"inherited":true,"inheritedFrom":"PIXI.Sprite"},{"name":"getLocalBounds","static":false,"returns":{"types":["Phaser.Rectangle"],"help":"The rectangular bounding area"},"help":"Retrieves the non-global local bounds of the displayObjectContainer as a rectangle. 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These are stored in Graphics.cameraOffset.\\nNote that the cameraOffset values are in addition to any parent in the display list.\\nSo if this Graphics was in a Group that has x: 200, then this will be added to the cameraOffset.x","inlineHelp":"Set to true to fix this Graphics to the Camera at its current world coordinates.","line":351,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"game","type":["Phaser.Game"],"help":"","inlineHelp":"A reference to the currently running Game.","line":25,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"height","type":["number"],"help":"The height of the displayObjectContainer, setting this will actually modify the scale to achieve the value set","inlineHelp":"","line":65,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"hitArea","type":["Phaser.Rectangle","Phaser.Circle","Phaser.Ellipse","Phaser.Polygon"],"help":"This is the defined area that will pick up mouse \/ touch events. It is null by default.\\nSetting it is a neat way of optimising the hitTest function that the interactionManager will use (as it will not need to hit test all the children)","inlineHelp":"","line":69,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"interactive","type":["boolean"],"help":"Indicates if the sprite will have touch and mouse interactivity. It is false by default","inlineHelp":"","line":327,"default":"false","public":true,"protected":false,"private":false,"readOnly":false},{"name":"isMask","type":["boolean"],"help":"Whether this shape is being used as a mask.","inlineHelp":"","line":94,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"lineColor","type":["string"],"help":"The color of any lines drawn.","inlineHelp":"","line":41,"default":"0","public":true,"protected":false,"private":false,"readOnly":false},{"name":"lineWidth","type":["number"],"help":"The width (thickness) of any lines drawn.","inlineHelp":"","line":32,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"mask","type":["PIXI.Graphics"],"help":"Sets a mask for the displayObject. A mask is an object that limits the visibility of an object to the shape of the mask applied to it.\\nIn PIXI a regular mask must be a PIXI.Graphics object. This allows for much faster masking in canvas as it utilises shape clipping.\\nTo remove a mask, set this property to null.","inlineHelp":"","line":369,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"name","type":["string"],"help":"","inlineHelp":"The user defined name given to this object.","line":37,"default":"''","public":true,"protected":false,"private":false,"readOnly":false},{"name":"parent","type":["PIXI.DisplayObjectContainer"],"help":"[read-only] The display object container that contains this display object.","inlineHelp":"","line":94,"default":null,"public":true,"protected":false,"private":false,"readOnly":true},{"name":"pivot","type":["Phaser.Point"],"help":"The pivot point of the displayObject that it rotates around","inlineHelp":"","line":36,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"position","type":["Phaser.Point"],"help":"The coordinate of the object relative to the local coordinates of the parent.","inlineHelp":"","line":20,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"renderable","type":["boolean"],"help":"Can this object be rendered","inlineHelp":"","line":85,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"rotation","type":["number"],"help":"The rotation of the object in radians.","inlineHelp":"","line":44,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"scale","type":["Phaser.Point"],"help":"The scale factor of the object.","inlineHelp":"","line":28,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"stage","type":["PIXI.Stage"],"help":"[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.","inlineHelp":"","line":103,"default":null,"public":true,"protected":false,"private":false,"readOnly":true},{"name":"tint","type":["number"],"help":"The tint applied to the graphic shape. This is a hex value. Apply a value of 0xFFFFFF to reset the tint.","inlineHelp":"","line":59,"default":"0xFFFFFF","public":true,"protected":false,"private":false,"readOnly":false},{"name":"type","type":["number"],"help":"","inlineHelp":"The const type of this object.","line":43,"default":"Phaser.GRAPHICS","public":true,"protected":false,"private":false,"readOnly":false},{"name":"visible","type":["boolean"],"help":"The visibility of the object.","inlineHelp":"","line":60,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"width","type":["number"],"help":"The width of the displayObjectContainer, setting this will actually modify the scale to achieve the value set","inlineHelp":"","line":37,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"world","type":["Phaser.Point"],"help":"","inlineHelp":"The world coordinates of this Sprite. This differs from the x\/y coordinates which are relative to the Sprites container.","line":53,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"worldAlpha","type":["number"],"help":"[read-only] The multiplied alpha of the displayObject","inlineHelp":"","line":112,"default":null,"public":true,"protected":false,"private":false,"readOnly":true},{"name":"worldVisible","type":["boolean"],"help":"[read-only] Indicates if the sprite is globally visible.","inlineHelp":"","line":346,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"x","type":["number"],"help":"The position of the displayObject on the x axis relative to the local coordinates of the parent.","inlineHelp":"","line":734,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"y","type":["number"],"help":"The position of the displayObject on the y axis relative to the local coordinates of the parent.","inlineHelp":"","line":749,"default":null,"public":true,"protected":false,"private":false,"readOnly":false},{"name":"z","type":["number"],"help":"","inlineHelp":"The z-depth value of this object within its Group (remember the World is a Group as well). No two objects in a Group can have the same z value.","line":48,"default":null,"public":true,"protected":false,"private":false,"readOnly":false}],"protected":[],"private":[{"name":"_cache","type":["array"],"help":"A small internal cache:\\n0 = previous position.x\\n1 = previous position.y\\n2 = previous rotation\\n3 = renderID\\n4 = fresh? (0 = no, 1 = yes)\\n5 = outOfBoundsFired (0 = no, 1 = yes)\\n6 = exists (0 = no, 1 = yes)\\n7 = fixed to camera (0 = no, 1 = yes)\\n8 = destroy phase? (0 = no, 1 = yes)","inlineHelp":"","line":78,"default":null,"public":false,"protected":false,"private":true,"readOnly":false}]}} |