phaser/examples/assets
2014-03-03 17:05:28 +00:00
..
audio More Group fixes to the new format. Updated list of included Pixi files to remove un-needed ones. 2014-02-06 03:34:27 +00:00
buttons Merge branch 'gamepadsupport' of https://github.com/karlmacklin/phaser into karlmacklin-gamepadsupport 2013-12-31 00:44:11 +00:00
fonts Renamed Phaser.BitmapFont to Phaser.RetroFont because I believe it will cause confusion otherwise. Also tidied up the asset fonts folder. 2014-03-03 17:05:28 +00:00
games Sphere snake wip demo 2013-12-14 02:22:14 +00:00
misc Merge branch 'gamepadsupport' of https://github.com/karlmacklin/phaser into karlmacklin-gamepadsupport 2013-12-31 00:44:11 +00:00
physics Body.loadPolygon now parses all shapes that may exist in a JSON data file, and re-creates them all on the Body. Assumes shapes are CCW + Convex (tested working with Lime Exportor). Almost fixes #449 but Body rotation seems to screw orientation of shapes. 2014-02-28 05:46:02 +00:00
pics Animation.looped has been renamed to Animation.loop. It's a boolean you can toggle at run-time to turn on/off animation looping. 2014-03-03 16:05:55 +00:00
psds Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00
skies Revamping the examples area. 2013-10-22 03:58:20 +01:00
sprites Loader can now load JSON files specifically (game.load.json) and they are parsed and stored in the Game.Cache. Retrieve with game.cache.getJSON(key) (#329) 2014-02-21 18:48:06 +00:00
tests Warning: This version has a new ArcadePhysics handler in it. Don't upgrade if you need this for live game code, wait until we go to master. Otherwise, this commit contains lots of new physics demos and a new updateMotion and Body class to try and fix, once and for all, the physics issues with applied forces. 2014-01-02 23:28:22 +00:00
textures New filters and demos: LightBeams, Fire and Tunnel. Also Loader can now load script files. 2013-11-28 05:43:35 +00:00
tilemaps StateManager fixes for when you change state in the create function. 2014-02-26 00:58:19 +00:00
wip Start of the Dragonfire game sample 2013-12-01 20:59:52 +00:00
warning - copyright.txt Farewell TypeScript, see you on the other side. 2013-08-28 07:02:57 +01:00