phaser/src/gameobjects/text
2021-10-16 15:23:19 +01:00
..
typedefs Replace integer with number 2020-11-23 10:22:13 +00:00
GetTextSize.js Exported functions to namespace 2020-09-01 18:56:01 +01:00
MeasureText.js Fix check for new text measurement results 2021-04-14 22:44:10 -04:00
Text.js Added FX component 2021-10-16 15:23:19 +01:00
TextCanvasRenderer.js Call addToRenderList 2021-01-07 14:52:08 +00:00
TextCreator.js Moved Text out of 'static' folder, as it doesn't need to be in there 2020-10-13 11:04:46 +01:00
TextFactory.js Moved Text out of 'static' folder, as it doesn't need to be in there 2020-10-13 11:04:46 +01:00
TextRender.js Moved Text out of 'static' folder, as it doesn't need to be in there 2020-10-13 11:04:46 +01:00
TextStyle.js Replace integer with number 2020-11-23 10:22:13 +00:00
TextWebGLRenderer.js The Text Game Object would call the pre and post batch functions twice by mistake, potentially applying a post fx twice to it. 2021-10-16 15:08:39 +01:00