phaser/src/tilemaps/components/TileToWorldY.js
2018-02-07 16:29:48 +00:00

28 lines
809 B
JavaScript

/**
* Converts from tile Y coordinates (tile units) to world Y coordinates (pixels), factoring in the
* layer's position, scale and scroll.
*
* @param {integer} tileY - [description]
* @param {Camera} [camera=main camera] - [description]
* @param {LayerData} layer - [description]
* @returns {number}
*/
var TileToWorldY = function (tileY, camera, layer)
{
var tileHeight = layer.baseTileHeight;
var tilemapLayer = layer.tilemapLayer;
var layerWorldY = 0;
if (tilemapLayer)
{
if (camera === undefined) { camera = tilemapLayer.scene.cameras.main; }
layerWorldY = (tilemapLayer.y + camera.scrollY * (1 - tilemapLayer.scrollFactorY));
tileHeight *= tilemapLayer.scaleY;
}
return layerWorldY + tileY * tileHeight;
};
module.exports = TileToWorldY;