phaser/src/input
2018-06-27 12:45:03 +01:00
..
gamepad Tidying up jsdocs and changing float to number 2018-06-26 23:19:14 +01:00
keyboard Replace KeyboardManager with KeyboardPlugin 2018-06-12 14:44:51 +01:00
mouse Fixed jsdoc errors 2018-06-12 17:05:39 +01:00
touch Added to the docs 2018-06-04 16:49:11 +01:00
const.js Moved the event switch block from strings to consts 2018-05-30 00:32:45 +01:00
CreateInteractiveObject.js Added custom cursor property 2018-06-11 11:35:40 +01:00
CreatePixelPerfectHandler.js Added docs and fixed lint issue 2018-06-08 18:24:08 +01:00
index.js Removed KeyboardManager and replaced with KeyboardPlugin 2018-06-08 15:16:35 +01:00
InputManager.js Touch pointer total fix 2018-06-13 13:51:04 +01:00
InputPlugin.js The Pointer.camera property would only be set if there was a viable Game Object in the camera view. Now it is set regardless, to always be the Camera the Pointer interacted with. 2018-06-27 12:45:03 +01:00
InputPluginCache.js Only install the plugin if set in Scene settings / Game Config 2018-06-08 16:18:32 +01:00
Pointer.js Added transformPointer method which Pointer now uses. 2018-06-04 15:19:11 +01:00