phaser/src/textures
2020-09-14 14:54:58 +01:00
..
events Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
parsers Textures.Parsers.JSONHash will now perform a hasOwnProperty check when iterating the frames, skipping anything that isn't a direct property. This should allow you to use generated atlas data that comes from JSON.parse. Fix #4768 2020-08-26 13:06:04 +01:00
typedefs Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
CanvasTexture.js CanvasTexture.setSize forgot to update the width and height properties of the Texture itself. These now match the underlying canvas element. Fix #5054 2020-04-27 15:19:00 +01:00
const.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Frame.js Frame.setUVs is a new method that allows you to directly set the canvas and UV data for a frame. Use this if you need to override the values set automatically during frame creation. 2020-08-05 12:45:07 +01:00
index.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Texture.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
TextureManager.js The TextureManager now generates a new texture with the key __WHITE durings its boot process. This is a pure white 4x4 texture used by the Graphics pipelines. 2020-09-14 14:54:58 +01:00
TextureSource.js Bumping to 3.50 2020-07-31 13:41:29 +01:00