phaser/src/renderer/webgl
2023-07-21 15:40:44 +01:00
..
pipelines The BlurFXPipeline didn't bind the quality of shader specified in the controller, meaning it always used the Low Blur shader, regardless of what the FX controller asked for. 2023-07-21 15:40:44 +01:00
shaders Use new consts to add mobile GPU speed-up 2023-02-27 13:47:55 +00:00
typedefs Updated copyright year 2023-01-02 17:36:27 +00:00
const.js Updated copyright year 2023-01-02 17:36:27 +00:00
index.js Updated copyright year 2023-01-02 17:36:27 +00:00
PipelineManager.js Set maxDim within the loop 2023-03-31 15:49:23 +01:00
RenderTarget.js Added forceClamp parameter 2023-03-27 17:48:27 +01:00
Utils.js Added setGlowQuality function 2023-02-27 13:47:33 +00:00
WebGLPipeline.js Removed logs 2023-03-14 19:45:52 +00:00
WebGLRenderer.js Added Spector method docs 2023-04-12 03:45:19 +01:00
WebGLShader.js Updated copyright year 2023-01-02 17:36:27 +00:00