phaser/src/cameras
2020-01-27 23:35:39 +00:00
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2d Camera.renderToGame is a new property used in conjunction with renderToTexture. It controls if the Camera should still render to the Game canvas after rendering to its own texture or not. By default, it will render to both, but you can now toggle this at run-time. 2020-01-27 23:35:39 +00:00
controls Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
index.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00