phaser/src/gameobjects/bitmaptext
2018-08-08 15:01:41 +01:00
..
dynamic SetTransform is a new Canvas Renderer function that consolidates the process of preparing a Game Object for rendering, without actually rendering it. This is used internally by the Graphics and Bitmap Text classes. 2018-08-03 19:02:43 +01:00
static Remove un-used code 2018-08-08 15:01:41 +01:00
const.js Rescoped RetroFont so it's no longer bound to BitmapText 2018-04-19 13:07:59 +01:00
GetBitmapTextSize.js Now stores the line data in the bounds object. 2018-07-09 17:05:53 +01:00
ParseFromAtlas.js Tweaked and filled in a few more BitmapText related descriptions. 2018-06-06 16:58:48 +01:00
ParseRetroFont.js Add lineSpacing option to RetroFont Config 2018-08-04 12:52:27 -05:00
ParseXMLBitmapFont.js Tweaked and filled in a few more BitmapText related descriptions. 2018-06-06 16:58:48 +01:00
RetroFont.js Add lineSpacing option to RetroFont Config 2018-08-04 12:52:27 -05:00