mirror of
https://github.com/photonstorm/phaser
synced 2024-12-27 13:33:35 +00:00
50 lines
No EOL
964 B
TypeScript
50 lines
No EOL
964 B
TypeScript
/// <reference path="../gameobjects/IGameObject.ts" />
|
|
|
|
/**
|
|
* Phaser - LinkedList
|
|
*
|
|
* A miniature linked list class. Useful for optimizing time-critical or highly repetitive tasks!
|
|
*/
|
|
|
|
module Phaser {
|
|
|
|
export class LinkedList {
|
|
|
|
/**
|
|
* Creates a new link, and sets <code>object</code> and <code>next</code> to <code>null</code>.
|
|
*/
|
|
constructor() {
|
|
|
|
this.object = null;
|
|
this.next = null;
|
|
|
|
}
|
|
|
|
/**
|
|
* Stores a reference to an <code>IGameObject</code>.
|
|
*/
|
|
public object: IGameObject;
|
|
|
|
/**
|
|
* Stores a reference to the next link in the list.
|
|
*/
|
|
public next: LinkedList;
|
|
|
|
/**
|
|
* Clean up memory.
|
|
*/
|
|
public destroy() {
|
|
|
|
this.object = null;
|
|
|
|
if (this.next != null)
|
|
{
|
|
this.next.destroy();
|
|
}
|
|
|
|
this.next = null;
|
|
|
|
}
|
|
}
|
|
|
|
} |