phaser/src/physics/matter-js
2019-12-16 17:12:12 +00:00
..
components Walking through Matter compare merge 2019-12-16 17:12:12 +00:00
events Added the new ADD and REMOVE Matter World events 2019-12-02 19:19:21 +00:00
lib Walking through Matter compare merge 2019-12-16 17:12:12 +00:00
poly-decomp License link update 2019-05-10 16:15:04 +01:00
typedefs Added docs and Body level syncVerts property 2019-12-12 12:41:11 +00:00
CustomMain.js Added namespace for TS 2019-08-07 12:47:51 +01:00
Factory.js Walking through Matter compare merge 2019-12-16 17:12:12 +00:00
index.js PhysicsEditorParser has now been exposed under the Phaser.Physics.Matter namespace, so you can call methods on it directly. 2019-07-26 18:15:26 +01:00
MatterGameObject.js MatterGameObject has a new optional boolean parameter addToWorld which lets you control if the Body should be added to the world or not. Useful for toggling off should you be merging pre-existing bodies with Game Objects. 2019-12-12 17:15:00 +00:00
MatterImage.js License link update 2019-05-10 16:15:04 +01:00
MatterPhysics.js Fixed handling deeply nested bodies 2019-12-11 16:05:52 +00:00
MatterSprite.js License link update 2019-05-10 16:15:04 +01:00
MatterTileBody.js License link update 2019-05-10 16:15:04 +01:00
PhysicsEditorParser.js Update PhysicsEditorParser.js 2019-12-11 13:07:04 +00:00
PointerConstraint.js Walking through Matter compare merge 2019-12-16 17:12:12 +00:00
World.js Added in Matter Runner 2019-12-13 19:41:27 +00:00