phaser/src/gameobjects/components
2020-12-02 12:23:40 +00:00
..
Alpha.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
AlphaSingle.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
BlendMode.js Replace integer with number 2020-11-23 10:22:13 +00:00
ComputedSize.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Crop.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Depth.js Added new displayList property and Layer documentation 2020-11-27 11:13:59 +00:00
Flip.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
GetBounds.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
index.js AnimationState has moved namespace to keep things logically together 2020-09-08 09:31:59 +01:00
Mask.js Creating a Bitmap Mask from a texture atlas that was then used to mask another Game Object also using that same texture atlas would throw the error GL_INVALID_OPERATION : glDrawArrays: Source and destination textures of the draw are the same.. It now renders as expected. Fix #4675 2020-09-23 18:10:12 +01:00
Origin.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
PathFollower.js Replace integer with number 2020-11-23 10:22:13 +00:00
Pipeline.js Removed unused property 2020-12-02 12:23:40 +00:00
ScrollFactor.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Size.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Texture.js More integer to number changes 2020-11-23 10:32:00 +00:00
TextureCrop.js More integer to number changes 2020-11-23 10:32:00 +00:00
Tint.js Replace integer with number 2020-11-23 10:22:13 +00:00
ToJSON.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00
Transform.js Replace integer with number 2020-11-23 10:22:13 +00:00
TransformMatrix.js Added getXRound and getYRound 2020-07-31 15:45:55 +01:00
Visible.js Changed copyright date to 2020 2020-01-15 12:07:09 +00:00